These changes are band-aid fixes on top of band-aid, that got thrown in last second for an fundamentally flawed system that’s is the quality mod itself, . its an unfinished and rushed approach to vertical scaling on engine base. Instead of admitting that the system is flawed and working on a revamp, they doubled down on it.h.q.droid wrote: Wed Jun 24, 2026 2:11 am In my opinion, the "last minute changes" are mostly things not mentioned in FFF:
- Basic asteroid crushing change
- Hazard concrete change
- Railgun shooting speed change
- etc.
Since there wasn't an announcement in the previous FFF, I expected there will be another FFF before beta release, which made the changes "feel" last minute, even if some of them could have been merged a long time ago.
Anyway, it will take some play testing to really comprehend.
@Rseding91 suggesting to cheat in infinity chests, if you are not happy with the concrete changes, is just a ludicrous testament to this. The more 2.1 unfolds i get the feeling that there is a clear split in the dev team, a small minority of talent that still cares about factorio, and the rest that wants to finish factorio as fast as possible to move on to wowtorio. This is the reason we dont see any new ideas to engage with quality like quality seeds or quality mixing just to give some ideas that were given by the players, it to much work for to little gain, too much time wasted that could be spent on the next project. in 2.1 we have got some spare boons thrown, in order to overlook the bigger picture. the devs that want to move on ,understandable , for them its easier to make a part of the game feel miserable and claim it works now "as intended" to silence all the people that complain, then to come up with a real solution. being able to play without quality is just prove of that, some parts of the game are balanced around having faster inserters beacons and crafters for example, now they can say if you dont like it then disable it or install a mod/cheat like @Rseding91 suggests. I believe there was an attempt to even fix quality, but it turned out to be too much of an investment, thats why we didnt got the stand-alone recycler mod earlier. Factorio was a game that was developed along side its community for a majority of its lifespan, and deserves praise for this, but these time are long over. Not acknowledging, let alone engaging in conversation about or giving reason to any of the complains made to the changes, is prove.
The additional changes were "hidded from "/not talked about in the FFFs, to cover this whole misery.


