Requirements:
- bioflux supply from Gleba. You need ~28 bioflux per minute.
- captivity research for captive bite spawners (nutrients directly from bioflux isn't feasible, unless you're able to provide a full blue belt from Gleba for an hour or two)
- T3 speed, productivity and quality modules. You can use T2 modules instead, but this will significantly slow down the whole process.
- If you have quality quality modules, don't hesitate and equip the recycler with them.
- Connect some water supply to where the infinite pipe is,
- Replace buffer chest + infinity chest with whatever trash recycling you have in your base (if already established, just remove both and the combinator at the top),
- Remove the infinity chest + active provider chest and provide bioflux in your logistic network, usually it's available from the cargo landing pad.
- In case you already established nutrient supply for biochamber fuel in your logistic network, remove the nutrient signal from the constant combinator next to the roboport or set it to 0. This signal is for making sure there are always at least 100 nutrients available.
- Make at least 2 normal fish available in the logistic network or manually put 2 normal fish into the fish breeding biochamber on the left.
- Provide ~10 nutrients in the logistic network to startup nutrient production
An alert will be raised as soon as a legendary fish appears in the appropriate chest.
Will probably take ~1 hour per fish.
Enjoy your meal!
