1. What did you do?
- Give a capturable unit-spawner 100% electrical resistancei.e.
Code: Select all
local bugspawner = data.raw["unit-spawner"]["biter-spawner"]
bugspawner.resistances = { { type = "electric", percent = 100 } }2. What happened?
- turrets shooting capture bots at the spawner will now repeatedly shoot capture bots at the target, ignoring whether or not it is currently being captured(the capture still works normally, but wastes a lot of resources)

