Smallest possible Kovarex?
Forum rules
Circuit-free solutions of basic factory-design to achieve optimal item-throughput
Smallest possible Kovarex?
I came up with this design a few years ago and I have been using it ever since. It's time to share with whoever wants it. I think it might be a contender for the smallest possible kovarex design. Feed both kinds of uranium in on the left and your extra 235 comes out on the right. A benefit of this design is it's very easy to elongate the transport belts and insert some beacons in there. Also, because input comes in on the left and output on the right, you can chain them together, you just have to add more 238 to each one.
Here's a low tech variant running in my current game:
Here's a version of the blueprint stretched out with beacons. I haven't figured out how to get the last beacon in there, but I'm not really motivated to try.
Here's a low tech variant running in my current game:
Here's a version of the blueprint stretched out with beacons. I haven't figured out how to get the last beacon in there, but I'm not really motivated to try.
Re: Smallest possible Kovarex?
I stretched the beacon version a little too far. Easy fix. (I've never used this beaconed blueprint, I built it just now to prove if it really was that easy to modify it for beacons and it was.)
Re: Smallest possible Kovarex?
Might still not be the smallest setup using belts:
Re: Smallest possible Kovarex?
Take the filter off the '235 loader, replace the '238 loader with an underground exit, the back '238 unloader fills, that saves the side lane.
Re: Smallest possible Kovarex?
I did not want to miss some 235 without the input filter, but practicality is not really the goal here anyway.quyxkh wrote: Mon Mar 16, 2026 2:19 pm Take the filter off the '235 loader, replace the '238 loader with an underground exit, the back '238 unloader fills, that saves the side lane.
-
inefficient
- Inserter

- Posts: 36
- Joined: Fri Jul 11, 2025 2:49 pm
- Contact:
Re: Smallest possible Kovarex?
I have this one:
I think thats the smallest possible, got it from the forum I think, you dont need the beacons and can tear the units apart, this is just a small module that is balanced, ie it makes enough uranium to fuel the kovarex.
I think thats the smallest possible, got it from the forum I think, you dont need the beacons and can tear the units apart, this is just a small module that is balanced, ie it makes enough uranium to fuel the kovarex.
Re: Smallest possible Kovarex?
Really, though, I think you can start with the one on the left here and extend to the row as desired:
pic
Re: Smallest possible Kovarex?
I like this, but it isn't perfect. It will backlog on 238 and stop producing 235.Loewchen wrote: Mon Mar 16, 2026 12:55 pm Might still not be the smallest setup using belts:
grafik.png
Re: Smallest possible Kovarex?
I don't like using unconnected undergrounds because I have a habit of accidentally connecting to them when building something else nearby and causing a huge mess.quyxkh wrote: Mon Mar 16, 2026 2:19 pm Take the filter off the '235 loader, replace the '238 loader with an underground exit, the back '238 unloader fills, that saves the side lane.
Re: Smallest possible Kovarex?
I haven't seen something like this before and it makes me think, but there's a couple problems with this design. Most importantly it loses 235 on top that it doesn't recapture. You only want excess 235 to leave or it will shutdown prematurely. I think there's probably issues with 238 too, but I stopped analyzing once I saw the problem with 235.inefficient wrote: Mon Mar 16, 2026 8:38 pm I have this one:
I think thats the smallest possible, got it from the forum I think, you dont need the beacons and can tear the units apart, this is just a small module that is balanced, ie it makes enough uranium to fuel the kovarex.
03-16-2026, 20-39-10.png
Re: Smallest possible Kovarex?
My first thought in seeing your design is that I do the same thing with recipes on Gleba that consume their own outputs like nutrients and bacteria. If there's one flaw with my design, it's that you wait a long time for the 235 to loop around which is agonizing when first starting to run. I could use this to redesign mine to go faster, even if it takes up a little more space it will be a win. I also think that incoporating this into my design will allow me to fit the max # of beacons which is a huge win.quyxkh wrote: Mon Mar 16, 2026 10:45 pm Really, though, I think you can start with the one on the left here and extend to the row as desired:
pic
All that said, your design is incomplete. It will backlog on an excess of 238 and it mixes 238 into the output. Those problems are easy to fix but it will make your design bigger. It will also let some 235 slip past that aren't excess and could shut down the process until another comes in naturally.


