Mech Armor rubber-banding while shooting on multiplayer servers

Bugs that are actually features.
AverseMoon
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Mech Armor rubber-banding while shooting on multiplayer servers

Post by AverseMoon »

video of the bug here: https://youtu.be/wG-wCVaFz_U

i tested in singleplayer and this bug doesn't happen there

if it matters im on a Surface Pro 7 running CachyOS with the linux-surface kernel, factorio is running natively without wine
Rseding91
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Re: Mech Armor rubber-banding while shooting on multiplayer servers

Post by Rseding91 »

Thanks for the report however that is expected. Latency hiding is disabled when shooting in multiplayer as the latency hiding logic is not capable of simulating shooting.
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AverseMoon
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Re: Mech Armor rubber-banding while shooting on multiplayer servers

Post by AverseMoon »

idk if this is from latency hiding or not but it seems like i move at a different speed on my client while doing it than if i was to do it in singleplayer, its like the server and client dont agree on a speed to move at

also it only happens with the mech armor where it doesnt slow down from anything
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