[2.0.76] Fluid box energy source makes boiler non flippable

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Puke
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[2.0.76] Fluid box energy source makes boiler non flippable

Post by Puke »

Hello,

This seems related to this : viewtopic.php?p=684822).

Setting the field "energy_source" of the base game's heat-exchanger entity like this :

Code: Select all

{
  type = "fluid",
  fluid_usage_per_tick = 100,
  fluid_box = {
    filter = "steam",
    volume = 1,
    pipe_connections = {
      {
        flow_direction = "input",
         direction = defines.direction.south,
          position = {0, 0.5},
           connection_type = "normal",

      }
    }
  }
}
03-01-2026, 09-58-33.png
03-01-2026, 09-58-33.png (149.76 KiB) Viewed 111 times
Makes it non mirrorable.

For context, this new fluidbox's pipe connection is placed at the exact opposite of the "normal output" of the heat exchanger.



I tried the same thing on a square shaped boiler. It was STILL possible to rotate it, but again, not mirror it.
So rotation is possible, but not "flip / mirror".
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