[Genhis][2.0.72] Parts of other textures in the atlas render when rendering a different texture

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Osmo
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[Genhis][2.0.72] Parts of other textures in the atlas render when rendering a different texture

Post by Osmo »

With this mod:
repair-spray_1.0.0.zip
(5.62 MiB) Downloaded 110 times
When firing the repair gun, the stream texture renders parts that shouldn't be there
изображение.png
изображение.png (103.16 KiB) Viewed 850 times
And it looks like its related to how the textures are arranged in the atlas
изображение.png
изображение.png (146.88 KiB) Viewed 850 times
With no other mods, in the attached save, it looks like this to me:
изображение.png
изображение.png (759.95 KiB) Viewed 850 times
Attachments
factorio-current.log
(10.09 KiB) Downloaded 98 times
repairgunbug.zip
Save file
(9.69 MiB) Downloaded 151 times
Genhis
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Re: [Genhis][2.0.72] Parts of other textures in the atlas render when rendering a different texture

Post by Genhis »

Thanks for the report, this is fixed for 2.1. In the meantime, make sure all your layers have the same frame dimensions to work around this issue.
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Re: [Genhis][2.0.72] Parts of other textures in the atlas render when rendering a different texture

Post by Osmo »

Genhis wrote: Thu Dec 11, 2025 11:31 am Thanks for the report, this is fixed for 2.1. In the meantime, make sure all your layers have the same frame dimensions to work around this issue.
Thank you! I assume this is an issue specific to FluidStreamPrototype or can it happen with other animations too?
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Re: [Genhis][2.0.72] Parts of other textures in the atlas render when rendering a different texture

Post by Genhis »

Affected things: FireFlame, FluidStream, Pipe (fluid/gas animation), StorageTank (fluid/gas animation). Sprites which get cropped by the engine can be broken as well, although cropping is rarely used.
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Re: [Genhis][2.0.72] Parts of other textures in the atlas render when rendering a different texture

Post by Osmo »

Thank you, seems like a short list but will note for the future
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