Fusion Generator not producing pollution

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mystify
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Fusion Generator not producing pollution

Post by mystify »

I'm adding in a new pollution type, and while its working as expected in most cases, I can't get the fusion generator to output pollution.

energy_source=
{
type="electric",
usage_priority="secondary-output",
output_flow_limit="50MW",
emissions_per_minute=
{
new_pollution=833.33333333333,
},
},

this has worked for everything else (or given an error like for inserters), but its just ignoring it. I don't see another place that might be defining its pollution output instead.

am I doing this wrong? Is this an oversight in the game code? is this intentional behavior?
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boskid
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Re: Fusion Generator not producing pollution

Post by boskid »

This feels to be more of a bug from the time i was adding FusionGenerator for 2.0: i thought that only entities consuming energy (not producing) are able to generate pollution, but it turns out Generator produces pollution due to intentionally being made to even if its not a consumer of electricity. FusionGenerator does not do pollution logic as of 2.0.72.
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