Description
Somehow, under specific circumstances, space platform tiles being destroyed by asteroids can cause a stack overflow. It happened randomly when screwing with a mod that adds ultra powerful thrusters (4 GN), but I don't think the mod is strictly necessary to cause the crash as it occurs purely in C++ code. I'm sure we weren't intended to make things this crazy, but mods are mods and I would think the game shouldn't outright crash.
Reproduction
I don't actually know how to consistently reproduce the crash. It's a random occurrence on a platform that's going over 2000 km/s using some modded thrusters. I doubt the exact set of mods is strictly necessary, but it's probably more likely to happen. This save should have all the mods and a platform already built that can trigger the crash: https://qimg.techjargaming.com/f/8cQdWG ... save17.zipI've attached the log file to the post, the stack trace is far too big to put here directly.