As of version 2.0.59, belts in blueprint previews no longer show their animation. Video below shows 2.0.59 and 2.0.58 side by side, showcasing the issue:
This issue still exists on 2.0.62.
[2.0.62] Blueprint preview has no belt animation
- SpeckledFleebeedoo
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[2.0.62] Blueprint preview has no belt animation
Locomotive aficionado. Also known as Train Tech
Re: [2.0.62] Blueprint preview has no belt animation
This is a part of the blueprint optimizations from 2.0.59, announced in this thread viewtopic.php?t=129807
Re: [2.0.62] Blueprint preview has no belt animation
I’m discussing internally if they’re supposed to animate in blueprints or not. Nothing code wise explicitly said they were supposed to, just we had no good way to say “it’s in a blueprint, don’t”. Now we do, and so they don’t.
But it’s a simple one line change to make them animate again - if it’s decided that’s what we want them to do.
But it’s a simple one line change to make them animate again - if it’s decided that’s what we want them to do.
If you want to get ahold of me I'm almost always on Discord.
- SpeckledFleebeedoo
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Re: [2.0.62] Blueprint preview has no belt animation
Holding blueprints to me suggests it's about the ghosts being shown in the map before the blueprint gets placed, not previewing the blueprint in an inventory.thedoh wrote: Fri Aug 01, 2025 2:51 pm This is a part of the blueprint optimizations from 2.0.59, announced in this thread viewtopic.php?t=129807
Locomotive aficionado. Also known as Train Tech
Re: [2.0.62] Blueprint preview has no belt animation
This is now fixed for the next release. It was decided that it's intended and they should animate in the GUI.
If you want to get ahold of me I'm almost always on Discord.