Option to hide recipes/entities from bonuses GUI

Thremtopod
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Option to hide recipes/entities from bonuses GUI

Post by Thremtopod »

Hidden recipes and entities still show up in the bonus GUI.
Image
This mod uses altered, hidden versions of existing recipes and entities (with automatic switching) to mimic a module effect for a custom module type. It would be helpful to have an option to hide these from the bonus GUI.
Osmo
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Re: Option to hide recipes/entities from bonuses GUI

Post by Osmo »

Do they show even if they have hidden set to true? Sounds like they should not be displayed there when hidden.
But a manual override would be nice too
Thremtopod
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Re: Option to hide recipes/entities from bonuses GUI

Post by Thremtopod »

Osmo wrote: Fri Jul 11, 2025 10:39 pm Do they show even if they have hidden set to true? Sounds like they should not be displayed there when hidden.
But a manual override would be nice too
Yes, they show up when hidden is set to true. I'd originally expected that anything that's 'hidden' overall would be hidden in the bonuses GUI. But there are a few other 'hidden_in_*' properties that can override it for a particular setting.
Rseding91
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Re: Option to hide recipes/entities from bonuses GUI

Post by Rseding91 »

Ok, I added RecipePrototype::hide_from_bonus_gui for the next release.
If you want to get ahold of me I'm almost always on Discord.
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