[2.0.48] crash on startup with save

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Gencris
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[2.0.48] crash on startup with save

Post by Gencris »

The application launches without problem for a new game, but crashes on startup, whatever the save I launch. I tried with OpenGL it crashes the same way. (I had encountered a magenta screen problem with "metal" and the latest version 2.0.47)
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pioruns
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Re: [2.0.48] crash on startup with save

Post by pioruns »

StrangePan
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Re: [2.0.48] crash on startup with save

Post by StrangePan »

Hello, yes, please attach your log file and any affected save files so that we can reproduce the issue further, as per these instructions
Gencris
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Re : [2.0.48] crash au démarrage avec sauvegarde

Post by Gencris »

Here are the requested parts. (I went back to 2.0.47, the factory-current may not be correct, I don't know much about it, sorry)
Voici les pièces demandées. (je suis repassé en 2.0.47, le factory-current n'est peut être pas bon, j'y connais pas grand chose désolé)
factorio-previous copie.log
(871.97 KiB) Downloaded 6 times
Aquilo6 copie.zip
(56.12 MiB) Downloaded 6 times
Aquilo9 copie.zip
(57.22 MiB) Downloaded 6 times
factorio-current copie.log
(180.95 KiB) Downloaded 7 times
Loewchen
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Re: [2.0.48] crash on startup with save

Post by Loewchen »

Neither log shows a crash.
Gencris
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Re: [2.0.48] crash on startup with save

Post by Gencris »

The image is frozen like on the screen with the rainbow wheel spinning. I have to force quit. Maybe it's a mod that's messing things up...
But oh well, I'll go back to my 300-hour game with a previous version. I'll probably go back to v.43, which has a much higher frame rate with my M1 Mac and 32" screen than v.47. I'll leave v.48 to the tinkerers ;)
Thanks for taking a look at my problem.
StrangePan
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Re: [2.0.48] crash on startup with save

Post by StrangePan »

Thank you for providing the save files and logs; I was able to reproduce the crash on startup with version 2.0.48 and have found the culprit to be some changes related to the modding API and solar panels, which is affecting the "Solar Array Wings" mod that you have installed. 2.0.49 will check mods when loading and will prevent this mod and others that are affected by the recent (minor) API changes from loading.

Your options as far as I can tell are to either 1. wait to upgrade to 2.0.49 until after the mod developer has updated the mod, 2. fix the mod yourself, or 3. disable the mod and its dependents.

Fixing the Solar Array Wings mod wasn't very difficult. I just had to unzip the file mods/space-panels_1.0.1.zip and change file mods/space-panels_1.0.1/prototypes/space-panels.lua line 130 from

Code: Select all

usage_priority = "solar"
to

Code: Select all

usage_priority = "tertiary"
. I don't know how this might impact gameplay, but at least the mod loads and the game doesn't crash when loading the save anymore.

I will close this issue now that the cause has been found and the responsibility for implementing a solution rests with the modding community.
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Re: [2.0.48] crash on startup with save

Post by Gencris »

To StrangePan : Great, it works with the repair you recommended. Thank you very much :)
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