[2.0.43] Character can exit hub and walk on space platform

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
TheMoe
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[2.0.43] Character can exit hub and walk on space platform

Post by TheMoe »

Hello,

i ecountered this bug, where I was able to exit my spaceship and fly around it. Don´t know how I did it.
Bug.mp4
Bug - MP4
(16.75 MiB) Downloaded 28 times

I was in map view handled different interrupts and planets when I realised it. I played around with an interrupt guiding the ship back to Aquillo whenever the passenger is not present. I was present at the time, so the condition was not fullfilled. At the same time there was a full stop at Aquillo with an unset circiut condition and a timer.
Bug1.mp4
Bug1 - MP4
(43.1 MiB) Downloaded 18 times
Since this is the first time this has happened and I never used "Passenger not present", I assume that´s the reason, but I don´t know.


Best regards

Moritz
Loewchen
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Re: Character can exit hub walk on space platform

Post by Loewchen »

What version of the game is this?
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Re: Character can exit hub and walk on space platform

Post by TheMoe »

The newest Space Age version on Steam.
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Re: Character can exit hub and walk on space platform

Post by Loewchen »

Post the log file, see 3638.
TheMoe
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Re: Character can exit hub and walk on space platform

Post by TheMoe »

Version: 2.0.43

Log- File:
factorio-current.log
(12.96 KiB) Downloaded 22 times
I have a few quality of life mods installed. I doubt they caused the bug, but I can list them, if necessary.

Best Regards

Moritz
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Re: [2.0.43] Character can exit hub and walk on space platform

Post by Rseding91 »

Without a way to reproduce this, I don't think there's anything we can do.
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Re: [2.0.43] Character can exit hub and walk on space platform

Post by credomane »

Rseding91 wrote: Sat May 03, 2025 11:42 pm Without a way to reproduce this, I don't think there's anything we can do.
It is pretty easy. There is a short window before player is "inserted" into the space platform where you can hit the "enter/exit vehicle" key and, well, exit the rocket pod that has the player in it. Hitting the key again near the space platform will "insert" the player into the platform properly. It has been posted a number of times that I figured the only reason it hasn't been patch is because it was a low priority bug.
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Re: [2.0.43] Character can exit hub and walk on space platform

Post by Rseding91 »

credomane wrote: Sun May 04, 2025 2:10 am
Rseding91 wrote: Sat May 03, 2025 11:42 pm Without a way to reproduce this, I don't think there's anything we can do.
It is pretty easy. There is a short window before player is "inserted" into the space platform where you can hit the "enter/exit vehicle" key and, well, exit the rocket pod that has the player in it. Hitting the key again near the space platform will "insert" the player into the platform properly. It has been posted a number of times that I figured the only reason it hasn't been patch is because it was a low priority bug.
That was patched months ago.
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credomane
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Re: [2.0.43] Character can exit hub and walk on space platform

Post by credomane »

Rseding91 wrote: Sun May 04, 2025 2:36 amThat was patched months ago.
Oh? I missed that patch note. I just assumed that is what OP did and it wasn't patched just quite yet.
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Re: [2.0.43] Character can exit hub and walk on space platform

Post by boskid »

I tried to reproduce the issue and i am unable to make character exit space platform hub (or fail to enter it) using standard interactions. Provided list of mods contains Editor Extensions which provides a shortcut button to enter and leave editor which is able to leave character outside of the hub. Are you sure you did not accidentaly use this shortcut to enter editor? Can you provide a save file with a character outside of the hub?
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Re: [2.0.43] Character can exit hub and walk on space platform

Post by TheMoe »

Sadly, no. I didn´t think of it at the time, but there is a possibility, that I used editor extensions by accident and closed it so fast, that I didn´t realise. I try to reproduce the bug, but like I said, it has only happened once so far.

In the future, I will make a save file, if I eccounter another bug.

Thank you for your help.


Best regards

Moritz
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