Deconstruction tile/entity and Superforce Building
Moderator: ickputzdirwech
Re: Deconstruction tile/entity and Superforce Building
I was just thinking about this same feature request. Additionally some kind of checkbox on the blueprint to shortcut filling in all gaps with this deconstruction marker would be nice.
Re: Deconstruction tile/entity and Superforce Building
Land Mines are great as a “tile occupier” in Blueprints:
- 1x1 Entity with no Inventory or annoying interactions with Inserters, and which can be walked-over by friendly characters
- Cheap recipe, easily placed or removed by Construction bots
- Nobody expects the Land mine inquisition! There’s not much downside to leaving them in-place, and it spices things up when the perimeter defenses get breached.
- CheeseMcBurger
- Fast Inserter

- Posts: 111
- Joined: Sun May 19, 2019 9:57 pm
- Contact:
- CheeseMcBurger
- Fast Inserter

- Posts: 111
- Joined: Sun May 19, 2019 9:57 pm
- Contact:
Re: Deconstruction tile/entity and Superforce Building
Also see Add Deconstruction to Blueprints
I'd like to bump this again for 2.1.
Please, add this. It would be a small and simple change with a big quality of life improvement!
I'd like to bump this again for 2.1.
Please, add this. It would be a small and simple change with a big quality of life improvement!


