[2.0.32] Mouse pointer offset on fullscreen change
[2.0.32] Mouse pointer offset on fullscreen change
For those who are wondering what the bug is. Look where my mouse is and what is selected. Its 100% misaligned.
So my setup:
I have 2 screens, 1x 1920x1080 (16:9), and 1x 1920x1200 (16:10)
On my 16:9 monitor i have a Fullscreen app running and on my 16:10 i have a Fullscreen windowed mode factorio instance open.
Sometimes this Fullscreen app switches around between Fullscreen and non Fullscreen and back.
For some reason that causes factorios screen to go to from 16:10 to 16:9 and then back to 16:10.
Not even sure if factorio picks that up but the screen is treated as 16:10 but the window is only 16:9..
Some real interesting desync happening here.
Re: [2.0.32] Factorio maximized screen issues.
You should post a log.
When you say "Fullscreen windowed mode", what does that mean exactly? On the (confusingly cropped) screenshot I can see parts of desktop visible, which is the opposite of fullscreen.
When you say "Fullscreen windowed mode", what does that mean exactly? On the (confusingly cropped) screenshot I can see parts of desktop visible, which is the opposite of fullscreen.
Re: [2.0.32] Factorio maximized screen issues.
Yes post the log please.
Ref.: 118896
Ref.: 118896
Re: [2.0.32] Factorio maximized screen issues.
Not that it is going to help since the log is not containing "debug infos" this just a waste of time.
@atomizer:
The window is actually in "Maximized" Mode. You know when button next to the "Close window button" that you click to maximize to the screen?
In other words how did i achieve that image with tiny bit of the desktop showing when the window is still in "maximized" mode?
This is the bug i am posting
Here are 2 videos showing the issue...
@atomizer:
The window is actually in "Maximized" Mode. You know when button next to the "Close window button" that you click to maximize to the screen?
In other words how did i achieve that image with tiny bit of the desktop showing when the window is still in "maximized" mode?
This is the bug i am posting
Here are 2 videos showing the issue...
- Attachments
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- xr3F4UCzlT.mp4
- This shows how only factorio is affected by it...
- (5.19 MiB) Downloaded 10 times
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- RpcstCabNo.mp4
- This is the video showing the bug in live action :)
- (10.9 MiB) Downloaded 11 times
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- factorio-current.log
- (13.89 KiB) Downloaded 9 times