Ship to make it all 4 million kilometers to the shattered planet with zero damage. No third party mods, just Wube Space Age.
It's not perfect, I got impatient when laying out the assemblers, I just wanted to let it fly. There are a lot of legendary buildings and modules, so crank up your recycling on Fulgora. It generates way too much power, so you can reclaim some floor space by going to a 3 or 2 core fusion setup.
It was developed when we had the following infinity research completed:
Laser damage - 11
Explosive Damage - 11
Rail Damage - 5
Rail Speed - 5
It makes 4000 explosive rockets and 400 rail shells per minute when flying through dense asteroids.
Target speed is 100 km/s, my fuel control circuit is not finished, just tweak the setting for the arrow signal until you reach the speed you want. I was working on a whole circuit where you tell it how many engines you have, how much they consume, how fast the pump is, does all the calculations for you and applies your percentage of fuel consumption you want. I will finish/fix it soon For now, just manually change the value.
Unfortunately the forum's character limit is not enough to post the blueprint here.
Blueprint: https://factoriobin.com/post/93uojr
Screenshot:
Shattered Planet Ship - Executor
Forum rules
Clever and beautiful constructions, bigger than two chunks
-
- Burner Inserter
- Posts: 5
- Joined: Wed Oct 30, 2024 12:32 pm
- Contact:
Re: Shattered Planet Ship - Executor
I just learned about the Shattered Planet from a menu on my station's requests. Then I searched online and this came up, posted a few hours ago and looking mind-boggling. I'm making science on Volcanus and Fulgora and just got the Mech Armor, so I guess ... mid-game? This is way way end game Oh well, typical Factorio day... Well done, sir.
Re: Shattered Planet Ship - Executor
Past end game actually!
Re: Shattered Planet Ship - Executor
It looks like the blueprint import is partially broken, it doesn't import the sides of the ship. anyone else have issues with the import code?
Last edited by Erisez on Tue Nov 19, 2024 7:35 pm, edited 1 time in total.
Re: Shattered Planet Ship - Executor
You may need to stamp the blueprint a couple times. There seems to be a build area limit that grows as you build more.
Re: Shattered Planet Ship - Executor
I tried your ship. I didn't even make it to Aquilo before it died?
Re: Shattered Planet Ship - Executor
Tried this is and it does have some flaws.
The ice for water for engine fuel is gathered only from one collector, and its the right most back one - it's really really low change to get oxide asteroids chunks spawn in the right place for it on Nauvis. That's means it's really hard to start it up, and probably won't get enough fuel flying between planets.
Same thing with steel - it's made only from one asteroid collector on the left back. Calcite is also made, but ice is thrown away...
There is no reprocessing asteroids. Front collectors are only for weapons.
Have you not though about using a belt loop for asteroid chunks with reprocesing?
The ice for water for engine fuel is gathered only from one collector, and its the right most back one - it's really really low change to get oxide asteroids chunks spawn in the right place for it on Nauvis. That's means it's really hard to start it up, and probably won't get enough fuel flying between planets.
Same thing with steel - it's made only from one asteroid collector on the left back. Calcite is also made, but ice is thrown away...
There is no reprocessing asteroids. Front collectors are only for weapons.
Have you not though about using a belt loop for asteroid chunks with reprocesing?