Anyone Else Lost Promethium Ships Since 2.0.28?

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Deadringers
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Anyone Else Lost Promethium Ships Since 2.0.28?

Post by Deadringers »

I've had my Promethium science ships running for a week or so now without any issues. I don't think they even took any real damage.

I just updated to 2.0.28 (from 2.0.23) and they both died on their first run to the shattered planet which seemed odd..

Does anyone know of any changes that might have affected this? I had a look here but nothing obvious: https://wiki.factorio.com/Version_history/2.0.0
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Re: Anyone Else Lost Promethium Ships Since 2.0.28?

Post by eugenekay »

FactorioBot wrote: Thu Dec 05, 2024 3:03 pm Balancing
  • [space-age] Land mines on space platforms now damage the space platform tiles in a radius.
Version 2.0.24 introduced a (controversial but awesome) change to Space Platforms using “reactive armor”.
Deadringers
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Re: Anyone Else Lost Promethium Ships Since 2.0.28?

Post by Deadringers »

eugenekay wrote: Sat Dec 21, 2024 5:54 pm
FactorioBot wrote: Thu Dec 05, 2024 3:03 pm Balancing
  • [space-age] Land mines on space platforms now damage the space platform tiles in a radius.
Version 2.0.24 introduced a (controversial but awesome) change to Space Platforms using “reactive armor”.
Thanks but no landmines used on my ships :(
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Re: Anyone Else Lost Promethium Ships Since 2.0.28?

Post by mmmPI »

Do you have an example of such ship blueprint's ?
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Re: Anyone Else Lost Promethium Ships Since 2.0.28?

Post by jaylawl »

Deadringers wrote: Sat Dec 21, 2024 5:25 pm I've had my Promethium science ships running for a week or so now without any issues. I don't think they even took any real damage.

I just updated to 2.0.28 (from 2.0.23) and they both died on their first run to the shattered planet which seemed odd..

Does anyone know of any changes that might have affected this? I had a look here but nothing obvious: https://wiki.factorio.com/Version_history/2.0.0
Do you have any information on what destroyed them? Was it asteroids, or was there possibly a bad batch of eggs that spoiled into platform destroying biters?
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Re: Anyone Else Lost Promethium Ships Since 2.0.28?

Post by Kerza »

I have not lost it, but it suddenly (after having updated to 2.0.28) begin taking many damages, while it was running during hours with almost none on previous version. Even after having reduced its speed by a factor of 2 I now still take damages :(.
But the most flagrant evidence of an unmentionned change is an early ship I just finished designing the day before 2.0.28 release. I tested it during few hours under 2.0.24, ammo production and its stock was just adapted. I updated to 2.0.28 and launch my editor save to continue designing something else, and now the same ship that was running fine the day before, was running out of ammo constantly during one trip from an early planet to an other...
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Re: Anyone Else Lost Promethium Ships Since 2.0.28?

Post by mmmPI »

Can you share a blueprint of such ship ?
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Re: Anyone Else Lost Promethium Ships Since 2.0.28?

Post by Kerza »

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Re: Anyone Else Lost Promethium Ships Since 2.0.28?

Post by Kerza »

And here is one to the promethium ship I was talking about at beginning:
https://factoriobin.com/post/lulgsi38ahs3-EXPIRES
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Re: Anyone Else Lost Promethium Ships Since 2.0.28?

Post by mmmPI »

Kerza wrote: Tue Dec 24, 2024 1:24 am And here is one to the promethium ship I was talking about at beginning:
https://factoriobin.com/post/lulgsi38ahs3-EXPIRES
Kerza wrote: Tue Dec 24, 2024 1:21 am Sure, here is a link:
https://factoriobin.com/post/ar5y1iuer4im-EXPIRES
The link expiring is going to make it harder for other people to check later, maybe you can post a save game ? that would also show the researchs level for the diferent damages upgrade, because otherwise there's too many combo possible to try and reproduce.
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Re: Anyone Else Lost Promethium Ships Since 2.0.28?

Post by Deadringers »

Thanks all for the comments on this.

So it was something to do with the rail guns, and some kind of improvements in how quickly they fire vs how they used to fire.

I was basically creating 250 ammo a minute, when I required 350+.
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Re: Anyone Else Lost Promethium Ships Since 2.0.28?

Post by mmmPI »

Deadringers wrote: Fri Dec 27, 2024 7:08 pm Thanks all for the comments on this.

So it was something to do with the rail guns, and some kind of improvements in how quickly they fire vs how they used to fire.

I was basically creating 250 ammo a minute, when I required 350+.
That's quite worrying to read regarding previously posted blueprints of ships now that the cause of it appears clearer. It make sense that a faster rail gun could leave some platforms starved of ammo at the end of some trips where the previous slower rail gun wouldn't have.

I wonder if anyone is going to complain that rail gun are worse now x)
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Re: Anyone Else Lost Promethium Ships Since 2.0.28?

Post by Stringweasel »

This bug was also fixed, which could have a big impact depending on your ship design.

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