No, my science hauler isn't for supplying fusion power cells to gleba..
It can't be that hard to lock items to space platforms?
In the request menu, have a option asking if this item is requestable from cargo landing pads.
I hope this gets added
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Ahh, I completely forgot about that, much better than any of my solutions.mako00 wrote: Fri Dec 20, 2024 9:28 am Afaik this can be fixed by adding a request for 0-1000 (or however many you have on the ship) for the respective planet, this will stop the ship from sending down the resource.
Still feels very much like a workaround.
Yeah, the space logistics part is easily my least favorite design choice. There's a lot of hidden logic and magic behavior.
Sounds like a good solution, but would this stop auto refilling of the item in question?mako00 wrote: Fri Dec 20, 2024 9:28 am Afaik this can be fixed by adding a request for 0-1000 (or however many you have on the ship) for the respective planet, this will stop the ship from sending down the resource.
Still feels very much like a workaround.
If you want to refill, just write 300 there and it won't be dropping power cells. 0 is for when you don't want to refill or drop.Etossi wrote: Fri Dec 20, 2024 10:34 amSounds like a good solution, but would this stop auto refilling of the item in question?mako00 wrote: Fri Dec 20, 2024 9:28 am Afaik this can be fixed by adding a request for 0-1000 (or however many you have on the ship) for the respective planet, this will stop the ship from sending down the resource.
Still feels very much like a workaround.
Say I want 300 power cells on my ship, and put it as 0-300, would it only be refilled once it hits 0?
Where is the automation in that though.. factory must grow, I don't have time to manually refill my shipsh.q.droid wrote: Fri Dec 20, 2024 10:41 amIf you want to refill, just write 300 there and it won't be dropping power cells. 0 is for when you don't want to refill or drop.Etossi wrote: Fri Dec 20, 2024 10:34 amSounds like a good solution, but would this stop auto refilling of the item in question?mako00 wrote: Fri Dec 20, 2024 9:28 am Afaik this can be fixed by adding a request for 0-1000 (or however many you have on the ship) for the respective planet, this will stop the ship from sending down the resource.
Still feels very much like a workaround.
Say I want 300 power cells on my ship, and put it as 0-300, would it only be refilled once it hits 0?
It will automatically refill if you have less than 300 in stock though.Etossi wrote: Fri Dec 20, 2024 11:02 amWhere is the automation in that though.. factory must grow, I don't have time to manually refill my shipsh.q.droid wrote: Fri Dec 20, 2024 10:41 amIf you want to refill, just write 300 there and it won't be dropping power cells. 0 is for when you don't want to refill or drop.Etossi wrote: Fri Dec 20, 2024 10:34 amSounds like a good solution, but would this stop auto refilling of the item in question?mako00 wrote: Fri Dec 20, 2024 9:28 am Afaik this can be fixed by adding a request for 0-1000 (or however many you have on the ship) for the respective planet, this will stop the ship from sending down the resource.
Still feels very much like a workaround.
Say I want 300 power cells on my ship, and put it as 0-300, would it only be refilled once it hits 0?
A lot of quotes here; if that's the case then it's okay. Would still like to see some rework here though.IsaacOscar wrote: Fri Dec 20, 2024 11:04 amIt will automatically refill if you have less than 300 in stock though.Etossi wrote: Fri Dec 20, 2024 11:02 amWhere is the automation in that though.. factory must grow, I don't have time to manually refill my shipsh.q.droid wrote: Fri Dec 20, 2024 10:41 amIf you want to refill, just write 300 there and it won't be dropping power cells. 0 is for when you don't want to refill or drop.Etossi wrote: Fri Dec 20, 2024 10:34 amSounds like a good solution, but would this stop auto refilling of the item in question?mako00 wrote: Fri Dec 20, 2024 9:28 am Afaik this can be fixed by adding a request for 0-1000 (or however many you have on the ship) for the respective planet, this will stop the ship from sending down the resource.
Still feels very much like a workaround.
Say I want 300 power cells on my ship, and put it as 0-300, would it only be refilled once it hits 0?
Everytime you go to the associate planet, if you have less than 300, rocket silos will try and send more to you (either if they have the item manually inserted, or have the accept automatic requests checkbox on). If you require your platform to wait for all requests to be satisfied, it will stay in orbit until it has 300 (which could cause it to wait a long time if the planet doesn't have any of the item, or it doesn't have any rockets ready).Etossi wrote: Fri Dec 20, 2024 11:09 amA lot of quotes here; if that's the case then it's okay. Would still like to see some rework here though.IsaacOscar wrote: Fri Dec 20, 2024 11:04 amIt will automatically refill if you have less than 300 in stock though.Etossi wrote: Fri Dec 20, 2024 11:02 amWhere is the automation in that though.. factory must grow, I don't have time to manually refill my shipsh.q.droid wrote: Fri Dec 20, 2024 10:41 amIf you want to refill, just write 300 there and it won't be dropping power cells. 0 is for when you don't want to refill or drop.Etossi wrote: Fri Dec 20, 2024 10:34 am
Sounds like a good solution, but would this stop auto refilling of the item in question?
Say I want 300 power cells on my ship, and put it as 0-300, would it only be refilled once it hits 0?