[Lou][2.0.21] Can't place rail ramp on top of Gleba's floating plants

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mill_yama
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[Lou][2.0.21] Can't place rail ramp on top of Gleba's floating plants

Post by mill_yama »

Requirement: When installing the rail ramp, please dismantle the plants and stones before installing the rail ramp.

It interferes with areas that need landfilling.
N.png
N.png (3.99 MiB) Viewed 1265 times
Reproduce
0 possible Placed on empty water
1impossible Placed on stone
2 possible Dismantling the stone→Installation
3 possible Set up a landfill→Cancel stone demolition→Installation

interference list

Hairy clubunb
Slipstack
Cuttlepop
Water cane
Iron stromatolite
copper stromatolite
レールランプ設置不可テスト.zip
(3.99 MiB) Downloaded 22 times
factorio-current.log
(7.78 KiB) Downloaded 23 times
I using Google translation. my english is bad
3-20_Characters
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Re: [Lou][2.0.21] Can't place rail ramp on top of Gleba's floating plants

Post by 3-20_Characters »

I have the same issue. I was placing a rail blueprint and the water cane blocked all of my ramp ghosts.
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IsaacOscar
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Re: [Lou][2.0.21] Can't place rail ramp on top of Gleba's floating plants

Post by IsaacOscar »

Loewchen wrote: Tue Dec 10, 2024 9:49 am Ref.: 122632
I think you meant to link 124148
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Re: [Lou][2.0.21] Can't place rail ramp on top of Gleba's floating plants

Post by Muche »

FYI: Version 2.0.28 set water cane's protected_from_tile_building flag to false, so now it no longer blocks automatic landfilling. I guess other listed entities will need the same flag.
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Lou
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Re: [Lou][2.0.21] Can't place rail ramp on top of Gleba's floating plants

Post by Lou »

Thank you all for the reports.

Muche is correct in that addition of protected_from_tile_building to water cane fixed the issue for water cane, however the actual issue was that build mode (normal/forced/superforced) information was incorrectly not passed to the logic that was gaging autofilled tile buildability. Fixed for 2.0.31
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