[2.0.23] Gleba Biochamber spoilage not stacking correctly, creating Multiple new slots

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
Arch_100
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[2.0.23] Gleba Biochamber spoilage not stacking correctly, creating Multiple new slots

Post by Arch_100 »

Gleba Biochember creates a bunch of new slots to keep spoilage
save is attatched
(issue somewhat self corrects when inserter removes the spoilage)
Upper jellynut biochamber in bottom left of gleba base
Save included
Space Age dlc, no mods.
Single Player at the time of discovery, last multipalyer iteration was before gleeba was even researched
Attachments
BUG IN THE JELLYNUT CHAMBER.zip
(64.65 MiB) Downloaded 38 times
12-07-2024, 19-03-29.png
12-07-2024, 19-03-29.png (262.15 KiB) Viewed 540 times
Last edited by Arch_100 on Sat Dec 07, 2024 8:51 pm, edited 1 time in total.
Arch_100
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sat Dec 07, 2024 6:58 pm
Contact:

Re: [2.0.23] Gleba Biochamber spoilage not stacking correctly, creating Multiple new slots

Post by Arch_100 »

Title Updated
Rseding91
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Re: [2.0.23] Gleba Biochamber spoilage not stacking correctly, creating Multiple new slots

Post by Rseding91 »

Thanks for the report. Do you know of any way to make this happen? I can see in the save it already happened but I am not able to reproduce it in the latest version of the game.
If you want to get ahold of me I'm almost always on Discord.
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