[2.0.21]Belt loop stopping despite slack mechanism

Things that has been reported already before.
Froggy618157725
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[2.0.21]Belt loop stopping despite slack mechanism

Post by Froggy618157725 »

Vesion: 2.0.21 (build 80595 expansion, win64)
One of my space platforms keeps getting it's sushi belt stuck as it fills up. However, the belt has a double splitter on it to maintain slack. As I watch it, it eventually fills that, despite having a single yellow belt in and out, without any items added in the splitter section. I can switch the input and output priorities to one side, and it will eventually start spilling over to the other side anyways.

1. I was on Volcanus and got an alert of no ammo on a turret on the space platform "Ice Machine". It had backed up due to a sushi belt overflowing. I added the double splitter to give slack and ensured that the splitters and belt between were empty. I then connected it to the loop.
2. Some time later I got another alert that the ammo to a turret on Ice Machine was empty. The belt had stopped again. I cleared the splitters again and watched as it slowly started to overfill the slack mechanism.
This hasn't happened on other sushi belt setups I have. I have not been able to reproduce this manually, so I've attached the savefile.
3. I expect the belt loop to never fill up, since the two splitters have exactly one yellow belt input, and one yellow belt output, with two belts inbetween.
Attachments
SpaceFrog.zip
(22.19 MiB) Downloaded 14 times
tmpfactorio.jpg
tmpfactorio.jpg (2.23 MiB) Viewed 566 times
Froggy618157725
Manual Inserter
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Posts: 2
Joined: Wed Nov 27, 2024 11:12 am
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Re: [2.0.21]Belt loop stopping despite slack mechanism

Post by Froggy618157725 »

That's a different issue. I'm aware that belts stop when full. This belt should be unable to fill though, unless a yellow belt is exceeding it's max output. Or is it a case of items moving backwards/stopping momentarily on the belt when items are inserted into small gaps?
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