Remove Space Age mod dependency on Quality
Moderator: ickputzdirwech
Remove Space Age mod dependency on Quality
My own personal Factorio super-power - running out of power.
Re: Remove Space Age mod dependency on Quality
Space Age requires the recycler that is included in the Quality mod.
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Re: Remove Space Age mod dependency on Quality
I mean, that could be changedNemoricus wrote: Sat Nov 23, 2024 5:47 pm Space Age requires the recycler that is included in the Quality mod.
Re: Remove Space Age mod dependency on Quality
Kinda +1, as I thought the intention was to make Space Age playable without Quality ("The expansion is balanced in a way that using quality can be beneficial, but it is reasonable to finish the game without touching quality at all." from Factorio Friday Facts 375 https://factorio.com/blog/post/fff-375, and some other communications I can think to vaguely recall from later).
At the same time, this would probably then make Quality dependent on Space Age, which I don't know if that's actually a net benefit.
At the same time, this would probably then make Quality dependent on Space Age, which I don't know if that's actually a net benefit.
Re: Remove Space Age mod dependency on Quality
Yes. We currently have to mod the game to disable Quality. It should be optional.
Re: Remove Space Age mod dependency on Quality
Why just... not research quality?
Re: Remove Space Age mod dependency on Quality
If you're running a multiplayer server, someone might research the first quality level when the host didn't want them to, and there's no way to change all the user interfaces back to just normal.
It's possible to make a mod that hides the technology, but that's much less intuitive than unchecking "Quality" in the mods list.
My mods: Multiple Unit Train Control, Smart Artillery Wagons
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk