[2.0.15] Decider combinator input conditions not highlighted green despite (all) being true

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billyboy999
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[2.0.15] Decider combinator input conditions not highlighted green despite (all) being true

Post by billyboy999 »

Hi,
I have a decider combinator with a lot of input conditions all ANDed together. This is to stop processing scrap on Fulgora if everything is full. Anyways, everything is full, so all the conditions are all true and should be highlighted green, but none of them are highlighted green. My character is currently on Navius.
DeciderCombinatorNotGreen.png
DeciderCombinatorNotGreen.png (1.28 MiB) Viewed 130 times
Despite the highlighting issue, the combinator is working correctly (outputting A=1). I tried reloading the save and restarting the game, but the issue persists. However, when I modify one of the conditions, the highlighting works again. Save file is attached.
Attachments
Game7_34_QualityOne.zip
(32.78 MiB) Downloaded 10 times
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