priority inserting modules into machines
Moderator: ickputzdirwech
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- Manual Inserter
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disallow fast swapping lower bonus modules because of quality
what:
when i press z (drop item) and slide over machines with modules in my hand it replaces lower tier modules if the machine is already full of modules, this is great QOL except for a tiny detail, it should replace if the bonus is bigger instead of if the tier is higher.
why:
some higher modules of a higher quality have a bigger bonus than a lower quality of a higher tier module, in this case i was putting quality modules in my recyclers on fulgora and noticed that my normal quality tier 3 modules (+2.5%) were replacing my uncommon tier 2 modules (+2.6%) even though it has a lower bonus, i think the +2.6% should replace the +2.5% instead.
when i press z (drop item) and slide over machines with modules in my hand it replaces lower tier modules if the machine is already full of modules, this is great QOL except for a tiny detail, it should replace if the bonus is bigger instead of if the tier is higher.
why:
some higher modules of a higher quality have a bigger bonus than a lower quality of a higher tier module, in this case i was putting quality modules in my recyclers on fulgora and noticed that my normal quality tier 3 modules (+2.5%) were replacing my uncommon tier 2 modules (+2.6%) even though it has a lower bonus, i think the +2.6% should replace the +2.5% instead.
Better "replace modules" functionality
1. ctrl-click on a building with module that gives a better outcome should be automatically accepted
for example: building has Quality 3 Normal (2.5%), ctrl-click on it with Quality 2 Legendary (5%) should replace the modules
2. force replace modules to whatever you are holding
for example ctrl-shift-click holding a module will replace whatever modules are already set there, even if worse
for example: building has Quality 3 Normal (2.5%), ctrl-click on it with Quality 2 Legendary (5%) should replace the modules
2. force replace modules to whatever you are holding
for example ctrl-shift-click holding a module will replace whatever modules are already set there, even if worse
Re: priority inserting modules into machines
[Koub] Merged several threads with similar suggestions.
Koub - Please consider English is not my native language.