[2.0.10] Audio/Sound bug when walking while zoomed in

Things that has been reported already before.
Neebret
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[2.0.10] Audio/Sound bug when walking while zoomed in

Post by Neebret »

When walking while zoomed in, audio glitch. When zoomed max out, everything is fine. Tried every setting and even setting walking sound to 5% change nothing.

The bug with audio started occuring with the newest updates. Everyting was fine like 2 years ago (dont remeber the version then). I have the same pc and dac for my headphones for like 7 years.

File with captured problem in attachment (wav file in compressed folder).
Attachments
factorio-current.log
(7.61 KiB) Downloaded 8 times
Walking sound glitch.7z
(2.71 MiB) Downloaded 9 times
Donion
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Re: Audio/Sound bug when walking while zoomed in

Post by Donion »

Are you referring to the phasing audio at around 10-13 seconds in your recording?
What exactly did you do at that time? Just walking, just zooming or both?
It is the sound of the mining drill(s) and a doppler effect being applied to it with movement, so changing the walking sound volume does nothing.
Neebret
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Re: [Donion] [2.0.10] Audio/Sound bug when walking while zoomed in

Post by Neebret »

sound is recorded while i have max zoom in and walking near drills. Drill sound are fine, phasing in 10-13 is fine too, i referring to this strange reverb sound that play every time i move, like someone pouring sand. its sound like some overdrive on sound, like sound is not clean.
Last edited by Neebret on Fri Oct 25, 2024 10:36 am, edited 1 time in total.
Donion
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Re: [Donion] [2.0.10] Audio/Sound bug when walking while zoomed in

Post by Donion »

Ah, ok. In that case this is a duplicate of 116936. It should be fixed soon.
Neebret
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Re: [2.0.10] Audio/Sound bug when walking while zoomed in

Post by Neebret »

Okey, thanks for fast reply. I will wait for the update :D
Best regards
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