When walking while zoomed in, audio glitch. When zoomed max out, everything is fine. Tried every setting and even setting walking sound to 5% change nothing.
The bug with audio started occuring with the newest updates. Everyting was fine like 2 years ago (dont remeber the version then). I have the same pc and dac for my headphones for like 7 years.
File with captured problem in attachment (wav file in compressed folder).
[2.0.10] Audio/Sound bug when walking while zoomed in
[2.0.10] Audio/Sound bug when walking while zoomed in
- Attachments
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- factorio-current.log
- (7.61 KiB) Downloaded 8 times
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- Walking sound glitch.7z
- (2.71 MiB) Downloaded 9 times
Re: Audio/Sound bug when walking while zoomed in
Are you referring to the phasing audio at around 10-13 seconds in your recording?
What exactly did you do at that time? Just walking, just zooming or both?
It is the sound of the mining drill(s) and a doppler effect being applied to it with movement, so changing the walking sound volume does nothing.
What exactly did you do at that time? Just walking, just zooming or both?
It is the sound of the mining drill(s) and a doppler effect being applied to it with movement, so changing the walking sound volume does nothing.
Re: [Donion] [2.0.10] Audio/Sound bug when walking while zoomed in
sound is recorded while i have max zoom in and walking near drills. Drill sound are fine, phasing in 10-13 is fine too, i referring to this strange reverb sound that play every time i move, like someone pouring sand. its sound like some overdrive on sound, like sound is not clean.
Last edited by Neebret on Fri Oct 25, 2024 10:36 am, edited 1 time in total.
Re: [Donion] [2.0.10] Audio/Sound bug when walking while zoomed in
Ah, ok. In that case this is a duplicate of 116936. It should be fixed soon.
Re: [2.0.10] Audio/Sound bug when walking while zoomed in
Okey, thanks for fast reply. I will wait for the update
Best regards

Best regards