[2.0.7] Crash on startup on Debian 12 during updateMipmapPixels

Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc.
zaccrites
Burner Inserter
Burner Inserter
Posts: 5
Joined: Mon Oct 21, 2024 11:46 am
Contact:

[2.0.7] Crash on startup on Debian 12 during updateMipmapPixels

Post by zaccrites »

1. What did you do? Start the game from Steam
2. What happened? The game crashes with the following log
3. What did you expect to happen instead? It might be obvious to you, but do it anyway! I expect the game not to crash when I start it.
4. Does it happen always, once, or sometimes? Always, so far.

I have an Intel Arc A770 graphics card. I am running kernel version 6.10.11+bpo-amd64.

I am not using any mods.

Code: Select all

   0.000 2024-10-21 05:43:42; Factorio 2.0.7 (build 79385, linux64, steam)
   0.154 Operating system: Linux (Debian 12)
   0.000 Initializing Steam API.
   0.154 Program arguments: "/home/zac/.steam/debian-installation/steamapps/common/Factorio/bin/x64/factorio" 
   0.154 Config path: /home/zac/.factorio/config/config.ini
   0.154 Read data path: /home/zac/.steam/debian-installation/steamapps/common/Factorio/data
   0.154 Write data path: /home/zac/.factorio [581251/936330MB]
   0.154 Binaries path: /home/zac/.steam/debian-installation/steamapps/common/Factorio/bin
   0.167 System info: [CPU: AMD Ryzen 9 3900X 12-Core Processor, 24 cores, RAM: 32023 MB]
   0.167 Environment: DISPLAY=:1 WAYLAND_DISPLAY=wayland-0 DESKTOP_SESSION=plasmawayland XDG_SESSION_DESKTOP=KDE XDG_CURRENT_DESKTOP=KDE SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.168 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
   0.175 Video driver: x11
   0.175 Available displays: 1
   0.175  [0]: XWAYLAND1 27" - {[0,0], 3840x2160, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.422 Initialised OpenGL:[0] Mesa Intel(R) Arc(tm) A770 Graphics (DG2); driver: 4.6 (Core Profile) Mesa 22.3.6
   0.422   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes
   0.422   [Version] 4.6
   0.479 Graphics settings preset: very-high
   0.479   Dedicated video memory size 16288 MB (detected from Intel(R) Arc(tm) A770 Graphics (DG2); VendorID: 0x8086; DeviceID: 0x56a0)
   0.524 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
   0.524                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.529 [Audio] Driver:pulseaudio, Device:Default device, Depth:16, Channels:2, Frequency:44100
   1.055 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
   1.055 Info ModManager.cpp:434: FeatureFlag freezing = true
   1.055 Info ModManager.cpp:434: FeatureFlag quality = true
   1.055 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
   1.055 Info ModManager.cpp:434: FeatureFlag segmented-units = true
   1.055 Info ModManager.cpp:434: FeatureFlag space-travel = true
   1.055 Info ModManager.cpp:434: FeatureFlag spoiling = true
   1.057 Loading mod core 0.0.0 (data.lua)
   1.098 Loading mod base 2.0.7 (data.lua)
   1.244 Loading mod elevated-rails 2.0.7 (data.lua)
   1.264 Loading mod quality 2.0.7 (data.lua)
   1.280 Loading mod space-age 2.0.7 (data.lua)
   1.460 Loading mod base 2.0.7 (data-updates.lua)
   1.475 Loading mod quality 2.0.7 (data-updates.lua)
   1.515 Loading mod space-age 2.0.7 (data-updates.lua)
   1.625 Checksum for core: 649243273
   1.625 Checksum of base: 2653731351
   1.625 Checksum of elevated-rails: 1891730324
   1.625 Checksum of quality: 3715527832
   1.625 Checksum of space-age: 3499025889
   1.991 Prototype list checksum: 984080119
   2.055 Loading sounds...
   2.261 Info PlayerData.cpp:68: Local player-data.json unavailable
   2.261 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729436791
   2.513 Initial atlas bitmap size is 16384
   2.529 Created an atlas bitmap (size 16384x16356) [none]
   2.547 Created an atlas bitmap (size 16384x16376) [none]
   2.570 Created an atlas bitmap (size 16384x16384) [none]
   2.571 Created an atlas bitmap (size 16384x15420) [none]
   2.571 Created an atlas bitmap (size 16384x8392) [decal]
   2.575 Created an atlas bitmap (size 16384x16384) [low-object]
   2.575 Created an atlas bitmap (size 4096x1376) [low-object]
   2.576 Created an atlas bitmap (size 16384x13456) [corpse-decay]
   2.576 Created an atlas bitmap (size 16384x5596) [none]
   2.576 Created an atlas bitmap (size 1676x79) [not-compressed]
   2.576 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.582 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
   2.582 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
   2.582 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   2.582 Created an atlas bitmap (size 4096x3088) [smoke, mipmap, linear-minification, linear-magnification]
   2.582 Created an atlas bitmap (size 8192x2576) [mipmap]
   2.582 Created an atlas bitmap (size 2048x1520) [mipmap]
   2.582 Created an atlas bitmap (size 4096x3152) [mipmap]
   2.582 Created an atlas bitmap (size 4096x3152) [mipmap]
   2.582 Created an atlas bitmap (size 4096x3152) [mipmap]
   2.583 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.584 Created an atlas bitmap (size 16384x6120) [alpha-mask]
   2.605 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
   2.610 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
   2.610 Created an atlas bitmap (size 16384x8356) [shadow, linear-magnification, alpha-mask]
   2.610 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
   2.610 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   2.610 Loading 3D bitmaps.
   2.671 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   2.719 Error CrashHandler.cpp:643: Received 6
Factorio crashed. Generating symbolized stacktrace, please wait ...
/tmp/factorio-build-BGPd2z/src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream
/tmp/factorio-build-BGPd2z/src/Util/StacktraceToStream.cpp (60): Util::printStacktraceToStream(WriteStream&)
/tmp/factorio-build-BGPd2z/src/Util/Logger.cpp (334): Logger::writeStacktrace(WriteStream*, StackTraceInfo*)
/tmp/factorio-build-BGPd2z/src/Util/Logger.cpp (379): Logger::logStacktrace(StackTraceInfo*)
/tmp/factorio-build-BGPd2z/src/Util/CrashHandler.cpp (183): CrashHandler::writeStackTrace(CrashHandler::CrashReason)
/tmp/factorio-build-BGPd2z/src/Util/CrashHandler.cpp (644): CrashHandler::commonSignalHandler(int)
/tmp/factorio-build-BGPd2z/src/Util/CrashHandler.cpp (652): CrashHandler::SignalHandler(int)
0x7ffb88f4004f
0x7ffb88f8ee3c
raise
abort
0x7ffb7cc9c23a
0x7ffb7d9ae57c
0x7ffb7d9aea8e
0x7ffb7d227d5c
0x7ffb7d2242f9
0x7ffb7d225335
0x7ffb7d22aeee
0x7ffb7cd62c4b
0x7ffb7cd2e78c
0x7ffb7cd31eac
0x7ffb7cd384d7
/tmp/factorio-build-BGPd2z/src/Graphics/OpenGL/VideoBitmapOpenGL.cpp (269): VideoBitmapOpenGL::updateMipmapPixels(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned char const*, int)
/tmp/factorio-build-BGPd2z/src/Graphics/OpenGL/VideoBitmapOpenGL.cpp (190): VideoBitmapOpenGL::updateMipmapPixels(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned char const*, int)
/tmp/factorio-build-BGPd2z/src/Graphics/VideoBitmap.hpp (34): VideoBitmap::updateSubbitmap(unsigned int, unsigned int, unsigned int, unsigned int, unsigned char const*, int)
/tmp/factorio-build-BGPd2z/src/Graphics/TextureProcessor.cpp (976): TextureProcessor::fillCompressedTexture(VideoBitmap*, unsigned char const*, unsigned long)
/tmp/factorio-build-BGPd2z/src/Graphics/TextureProcessor.cpp (941): TextureProcessor::prepareTextureForSpriteAtlas(VideoBitmap*)
/tmp/factorio-build-BGPd2z/src/Graphics/TextureProcessor.cpp (908): TextureProcessor::prepareTextureForSpriteAtlas(VideoBitmap*)
/tmp/factorio-build-BGPd2z/src/Graphics/AtlasBuilder.cpp (701): AtlasBuilder::prepareAtlasTextures()
/tmp/factorio-build-BGPd2z/src/Graphics/AtlasBuilder.cpp (658): AtlasBuilder::loadSprites()
/tmp/factorio-build-BGPd2z/src/Graphics/AtlasBuilder.cpp (1235): AtlasBuilder::tryLoadSpritesWithFallbackToMinimalMode(bool)
/tmp/factorio-build-BGPd2z/src/Graphics/AtlasBuilder.cpp (1416): AtlasBuilder::build()
/tmp/factorio-build-BGPd2z/src/Graphics/AtlasSystem.cpp (38): AtlasSystem::build()
/tmp/factorio-build-BGPd2z/src/GlobalContext.cpp (560): GlobalContext::init(bool, bool, bool, std::optional<WindowPositionData>)
/tmp/factorio-build-BGPd2z/src/MainLoop.cpp (286): MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode)
/tmp/factorio-build-BGPd2z/src/Main.cpp (1325): fmain(int, char**)
/tmp/factorio-build-BGPd2z/src/Main.cpp (1347): main
0x7ffb88f2b249
__libc_start_main
_start
0xffffffffffffffff
Stack trace logging done
   4.177 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
User avatar
raiguard
Factorio Staff
Factorio Staff
Posts: 669
Joined: Wed Dec 13, 2017 8:29 pm
Contact:

Re: [2.0.7] Factorio: Space Age crashes on startup on Debian 12 during updateMipmapPixels

Post by raiguard »

Unfortunately, resolving this issue will be tricky because none of us own an Intel Arc card.

If possible, could you try different distros and see if the problem persists?
Don't forget, you're here forever.
User avatar
Sanqui
Factorio Staff
Factorio Staff
Posts: 342
Joined: Mon May 07, 2018 7:22 pm
Contact:

Re: [2.0.7] Factorio: Space Age crashes on startup on Debian 12 during updateMipmapPixels

Post by Sanqui »

raiguard wrote: Mon Oct 21, 2024 12:55 pm Unfortunately, resolving this issue will be tricky because none of us own an Intel Arc card.

If possible, could you try different distros and see if the problem persists?
My laptop has Intel Arc, the game works (though I have Fedora).
ovo
User avatar
raiguard
Factorio Staff
Factorio Staff
Posts: 669
Joined: Wed Dec 13, 2017 8:29 pm
Contact:

Re: [2.0.7] Factorio: Space Age crashes on startup on Debian 12 during updateMipmapPixels

Post by raiguard »

Ah, I was unaware of that!

Or more likely, you mentioned it to me and I forgot.
Don't forget, you're here forever.
zaccrites
Burner Inserter
Burner Inserter
Posts: 5
Joined: Mon Oct 21, 2024 11:46 am
Contact:

Re: [2.0.7] Factorio: Space Age crashes on startup on Debian 12 during updateMipmapPixels

Post by zaccrites »

For what it's worth, I was able to get the game to run on the same machine by booting into Windows 11.
User avatar
raiguard
Factorio Staff
Factorio Staff
Posts: 669
Joined: Wed Dec 13, 2017 8:29 pm
Contact:

Re: [2.0.7] Crash on startup on Debian 12 during updateMipmapPixels

Post by raiguard »

It's possible that this is simply the Intel Arc drivers on Debian 12 being immature. The fix may simply be to switch to a more bleeding-edge distro.
Don't forget, you're here forever.
zaccrites
Burner Inserter
Burner Inserter
Posts: 5
Joined: Mon Oct 21, 2024 11:46 am
Contact:

Re: [2.0.7] Crash on startup on Debian 12 during updateMipmapPixels

Post by zaccrites »

I can confirm that the game does not crash when running on Fedora 40.

I find this a little surprising since I had heard that Intel's Arc graphics drivers on Linux were tied to the kernel version, and Fedora 40 ships with an earlier kernel version (6.8.5-301.fc40.x86_64) than the Debian Bookworm backported kernel 6.10 I had been using.

Ah well. I guess I will look into switching over to Fedora.

Thanks!

Code: Select all

   0.000 2024-10-22 17:35:22; Factorio 2.0.8 (build 79416, linux64, full)
   0.000 Operating system: Linux
   0.000 Program arguments: "/tmp/factorio/factorio/bin/x64/factorio" 
   0.000 Config path: /tmp/factorio/factorio/config/config.ini
   0.000 Read data path: /tmp/factorio/factorio/data
   0.000 Write data path: /tmp/factorio/factorio [7324/16005MB]
   0.000 Binaries path: /tmp/factorio/factorio/bin
   0.011 System info: [CPU: AMD Ryzen 9 3900X 12-Core Processor, 24 cores, RAM: 32010 MB]
   0.011 Environment: DISPLAY=:0 WAYLAND_DISPLAY=wayland-0 DESKTOP_SESSION=gnome XDG_SESSION_DESKTOP=gnome XDG_CURRENT_DESKTOP=GNOME SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.011 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
   0.041 Video driver: x11
   0.041 Available displays: 2
   0.041  [0]: DP-4 27" - {[0,0], 3840x2160, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.041  [1]: DP-3 27" - {[3840,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.250 Initialised OpenGL:[0] Mesa Intel(R) Arc(tm) A770 Graphics (DG2); driver: 4.6 (Core Profile) Mesa 24.0.5
   0.250   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes
   0.250   [Version] 4.6
   1.784 Graphics settings preset: very-high
   1.784   Dedicated video memory size 16288 MB (detected from Intel(R) Arc(tm) A770 Graphics (DG2); VendorID: 0x8086; DeviceID: 0x56a0)
   3.202 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
   3.202                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   3.222 [Audio] Driver:pulseaudio, Device:Default device, Depth:16, Channels:2, Frequency:44100
   3.339 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
   3.339 Info ModManager.cpp:434: FeatureFlag freezing = true
   3.339 Info ModManager.cpp:434: FeatureFlag quality = true
   3.339 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
   3.339 Info ModManager.cpp:434: FeatureFlag segmented-units = true
   3.339 Info ModManager.cpp:434: FeatureFlag space-travel = true
   3.339 Info ModManager.cpp:434: FeatureFlag spoiling = true
   3.342 Loading mod core 0.0.0 (data.lua)
   3.356 Loading mod base 2.0.8 (data.lua)
   3.477 Loading mod elevated-rails 2.0.8 (data.lua)
   3.494 Loading mod quality 2.0.8 (data.lua)
   3.502 Loading mod space-age 2.0.8 (data.lua)
   3.658 Loading mod base 2.0.8 (data-updates.lua)
   3.667 Loading mod quality 2.0.8 (data-updates.lua)
   3.683 Loading mod space-age 2.0.8 (data-updates.lua)
   3.795 Checksum for core: 649243273
   3.795 Checksum of base: 2653731351
   3.795 Checksum of elevated-rails: 1891730324
   3.795 Checksum of quality: 3715527832
   3.795 Checksum of space-age: 3673024646
   4.158 Prototype list checksum: 984080119
   4.215 Loading sounds...
   4.413 Info PlayerData.cpp:68: Local player-data.json unavailable
   4.413 Info PlayerData.cpp:73: Cloud player-data.json unavailable
   4.556 Crop bitmaps.
   4.562 Parallel sprite loader initialized (threads: 24, bitmaps: 8227)
  12.037 Initial atlas bitmap size is 16384
  12.052 Created an atlas bitmap (size 16384x16356) [none]
  12.069 Created an atlas bitmap (size 16384x16376) [none]
  12.092 Created an atlas bitmap (size 16384x16384) [none]
  12.092 Created an atlas bitmap (size 16384x15420) [none]
  12.092 Created an atlas bitmap (size 16384x8392) [decal]
  12.096 Created an atlas bitmap (size 16384x16384) [low-object]
  12.096 Created an atlas bitmap (size 4096x1376) [low-object]
  12.096 Created an atlas bitmap (size 16384x13456) [corpse-decay]
  12.096 Created an atlas bitmap (size 16384x5596) [none]
  12.097 Created an atlas bitmap (size 1676x79) [not-compressed]
  12.097 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
  12.103 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
  12.103 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
  12.103 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  12.103 Created an atlas bitmap (size 4096x3088) [smoke, mipmap, linear-minification, linear-magnification]
  12.103 Created an atlas bitmap (size 8192x2576) [mipmap]
  12.103 Created an atlas bitmap (size 2048x1520) [mipmap]
  12.103 Created an atlas bitmap (size 4096x3152) [mipmap]
  12.103 Created an atlas bitmap (size 4096x3152) [mipmap]
  12.103 Created an atlas bitmap (size 4096x3152) [mipmap]
  12.103 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  12.105 Created an atlas bitmap (size 16384x6120) [alpha-mask]
  12.124 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
  12.129 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
  12.129 Created an atlas bitmap (size 16384x8356) [shadow, linear-magnification, alpha-mask]
  12.129 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
  12.129 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  12.129 Loading 3D bitmaps.
  12.139 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  12.550 Parallel sprite loader initialized (threads: 23, bitmaps: 8227)
  29.901 Sprites loaded
  29.950 Generated mipmaps (4) for atlas [5] of size 16384x16384   
  29.952 Generated mipmaps (4) for atlas [6] of size 4096x1376   
  29.971 Generated mipmaps (3) for atlas [10] of size 8192x6096   
  30.004 Generated mipmaps (3) for atlas [11] of size 16384x16320   
  30.023 Generated mipmaps (3) for atlas [12] of size 16384x4832   
  30.052 Generated mipmaps (3) for atlas [13] of size 8192x3872   
  30.086 Generated mipmaps (3) for atlas [14] of size 4096x3088   
  30.156 Generated mipmaps (3) for atlas [15] of size 8192x2576   
  30.158 Generated mipmaps (3) for atlas [16] of size 2048x1520   
  30.185 Generated mipmaps (3) for atlas [17] of size 4096x3152   
  30.205 Generated mipmaps (3) for atlas [18] of size 4096x3152   
  30.219 Generated mipmaps (3) for atlas [19] of size 4096x3152   
  30.235 Generated mipmaps (5) for atlas [20] of size 8192x3792   
  30.252 Generated mipmaps (3) for atlas [25] of size 8192x2352   
  30.316 Custom mipmaps uploaded (3203)
  30.380 Factorio initialised
  40.719 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
  41.172 Loading level.dat: 859110 bytes.
  41.172 Info Scenario.cpp:178: Map version 2.0.8-1
  41.185 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
  41.188 Checksum for script __level__/control.lua: 2463946943
  52.592 Info BlueprintShelf.cpp:715: Saving blueprint storage.
  66.112 Quitting: user-quit.
  66.430 Goodbye
User avatar
raiguard
Factorio Staff
Factorio Staff
Posts: 669
Joined: Wed Dec 13, 2017 8:29 pm
Contact:

Re: [2.0.7] Crash on startup on Debian 12 during updateMipmapPixels

Post by raiguard »

Perhaps this time it's a case of the super-bleeding-edge drivers having an issue.

I like Fedora because it stays fairly up-to-date without sacrificing stability. It's what I use on all of my computers.
Don't forget, you're here forever.
zaccrites
Burner Inserter
Burner Inserter
Posts: 5
Joined: Mon Oct 21, 2024 11:46 am
Contact:

Re: [2.0.7] Crash on startup on Debian 12 during updateMipmapPixels

Post by zaccrites »

In the time since I created this thread, I have moved over to Fedora 40 completely and am really enjoying it. Thank you for the suggestion. There were some annoying issues with the KDE Plasma version shipped with Debian 12 which appear to be totally fixed in Fedora's version.

In doing this I did discover that the "gdm" display manager Fedora uses by default with the stock GNOME install has some problems with displaying the game in fullscreen for me. I don't remember if this was happened before I installed KDE, but it certainly happened after. Running in fullscreen mode caused a severe framerate reduction. Instead, I had to change the game's settings to "windowed" mode and then configure KDE to maximize the window and remove the titlebar. This was annoying, but workable.

Eventually I disabled gdm in favor of sddm for KDE to fix a different issue, and the fullscreen Factorio problems all went away.
Post Reply

Return to “1 / 0 magic”