Hmmm, how can we automate that?westy wrote:Manually rebuilding them will 'unstick' them.
Great work on the update! Looks like you guys keep moving in a positive direction towards .12!
Even if some of these issues are popping up it's only providing you a way to fix them before .12 and make that (hopefully) a great stable release!
Congratz Factorio Staff!



 Yes, fast inserters sometimes get stuck placing on the end of a belt. It's not something that always happens though, they just get stuck every now and then. Manually rebuilding them will 'unstick' them.
 Yes, fast inserters sometimes get stuck placing on the end of a belt. It's not something that always happens though, they just get stuck every now and then. Manually rebuilding them will 'unstick' them.










 Even when a release creates seemingly more bugs than it fixed, the devs are right on top of it. I will forever be impressed with your guy's response time and dedication. ^^
 Even when a release creates seemingly more bugs than it fixed, the devs are right on top of it. I will forever be impressed with your guy's response time and dedication. ^^



