If you'd like to learn more, I've got plenty of references and info in the balance proposal thread I made, and it's still open for discussion. I won't go into detail here, though, so as not to de-rail the thread.
It's not just that, but also that the devs specifically mentioned pumps pulling from storage tanks as a special case, so I presume they do something like reach maximum flow at a lower percentage of fill or some such. In combination with pipe snaking capacity etc., that means you'd probably only need as many tanks as are necessary to provide enough direct connection points for the pumps you want. In fact, you'd pretty much always want to deploy tank-to-pump setups to get maximum pumping effectiveness.mmmPI wrote: βFri Jun 28, 2024 6:36 pmThat make total sense and didn't occured to me, the tanks can be used not at the "high elevation" but at the "low elevation" regarding the water tower analogy. It would "attract" more water in absolute value each tick due to its individual capacity being larger than one a pipe. That's a thing i will test in game when possible !
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