[1.1.94] Crashe due to Stack overflow
[1.1.94] Crashe due to Stack overflow
Hello all. I'm not familiar with fixing any Factorio crashes and 15 minutes of googling didn't help much. I've attached the log at the time of crash. I load in the autosave and about 5 seconds later it CTDs. At the time of posting, I have not uninstalled mods or changed any settings. I could use some help. Thanks!
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- factorio-current.log
- (586.61 KiB) Downloaded 63 times
Re: [1.1.94] Crashe due to Stack overflow
Post that save please, see 3638.
Re: [1.1.94] Crashe due to Stack overflow
Apologies, can you delete this post then? I'm at work right now so it will be some time until I can upload it.
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- Smart Inserter
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Re: [1.1.94] Crashe due to Stack overflow
No need to delete. Just upload when you can.
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles | New Gear Girl & HR Graphics
Re: [1.1.94] Crashe due to Stack overflow
Here is the save.
Re: [1.1.94] Crashe due to Stack overflow
I also loaded up the autosave before that one and got the same crash at the same time.
Re: [1.1.94] Crashe due to Stack overflow
It seems like none of those save files attached correctly. If they are too large you may need to upload them to some external hosting service (google drive, dropbox, one-drive, etc)
If you want to get ahold of me I'm almost always on Discord.
Re: [1.1.94] Crashe due to Stack overflow
Has anyone found a fix yet?
Re: [1.1.94] Crashe due to Stack overflow
It's an issue with one or more of the mods you're using. Which combiantion I don't know since I 'haven't looked into the save file itself yet.
The issue being: one or more of the mods has set up an entity to when damaged, to damage entities around itself. That's happening over and over as one is damaged it damages the next which damages the original until eventually it stack overflows.
The only fix is "don't do that" on the mod(s) side or we error on startup if any mod has configured things for that to be possible (super hard to detect).
The issue being: one or more of the mods has set up an entity to when damaged, to damage entities around itself. That's happening over and over as one is damaged it damages the next which damages the original until eventually it stack overflows.
The only fix is "don't do that" on the mod(s) side or we error on startup if any mod has configured things for that to be possible (super hard to detect).
If you want to get ahold of me I'm almost always on Discord.
Re: [1.1.94] Crashe due to Stack overflow
The issue are specifically coming from the Damage reflecting walls from Reinforced Walls.
If you want to get ahold of me I'm almost always on Discord.
Re: [1.1.94] Crashe due to Stack overflow
As far as I can tell what's happening:
1. A biter attacks the wall with some AOE ability
2. The wall reflects the AOE ability back to the biter
3. As part of the AOE damage applied to the biter it does the AOE damage around the biter and finds the wall again and damages it
4. Go to 2
This repeats forever and eventually it crashes.
1. A biter attacks the wall with some AOE ability
2. The wall reflects the AOE ability back to the biter
3. As part of the AOE damage applied to the biter it does the AOE damage around the biter and finds the wall again and damages it
4. Go to 2
This repeats forever and eventually it crashes.
If you want to get ahold of me I'm almost always on Discord.