bug of basic item

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Fnc_Hardware
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bug of basic item

Post by Fnc_Hardware »

Hello, I think that I got a strange bug, like you can see in
bug_LI.jpg
bug_LI.jpg (2.68 MiB) Viewed 668 times
their is the medium pole électrique missing in the menu of craft, but on the map and on the fast select item, he is still here, (with or without mod), of an old save, I have not the bug, but it was a saved map for a test, (more than 100hours of diff).

so I try to import an Assembling machine with the medium pole, I got an other think :
bug2.png
bug2.png (1.66 MiB) Viewed 668 times
I don't know since it's like this, with mod or times played, and I don't know with if I start an other game, why I havn't the bug (with or without mod).

Loewchen
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Re: bug of basic item

Post by Loewchen »

If you can reproduce this without mods make a new report following 3638 please.

Fnc_Hardware
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craft Medium Pole Electric missing

Post by Fnc_Hardware »

I come back after the topic : viewtopic.php?f=23&t=108366

I did the same without mod
I remove all the mod
I remove all the mod
01-dell_all_mod.png (1.26 MiB) Viewed 626 times
step who confirme
step who confirme
02-load_game_with_mod.png (4.33 MiB) Viewed 626 times
step who confirme
step who confirme
03-entity_removed(mod).png (1.94 MiB) Viewed 626 times
Item still missing on the menu of craft but still present in the inventory
Item still missing on the menu of craft but still present in the inventory
04-1-Medium_pole-still_missing.png (1.9 MiB) Viewed 626 times
Event I can't import the Assembling machine for built the item
Event I can't import the Assembling machine for built the item
04-2-Medium_pole-still_missing.png (1.93 MiB) Viewed 626 times


I do all the MAJ via steam when I can, I don't play in the expérimental version, I will try to put my save (who have the bug) to an other pc, for see if Something change.
I check all the file of Factorio via the option on steam, and that says all was good.

Then I'm sorry, this time I won't forget the log
More than I in this link of goodleDrive => https://drive.google.com/drive/folders/ ... sp=sharing
I put 2 map who have the problem (the who one who end by "elec" is a save speciale that I use for test without the mod), more than I put some files that I think is some log that could help.

IF their is a file log that I forgot tell me where I could find it, I will put it.

P.S. I'm sorry for my poor English, I won't use a translator.
Attachments
factorio-previous.log
(28.74 KiB) Downloaded 28 times
factorio-current.log
(6.04 KiB) Downloaded 27 times
changelog.txt
The log
(1.21 MiB) Downloaded 29 times

Loewchen
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Re: bug of basic item

Post by Loewchen »

Try running

Code: Select all

/c game.player.force.reset_technology_effects()
twice.

Fnc_Hardware
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Re: bug of basic item

Post by Fnc_Hardware »

Loewchen wrote:
Tue Aug 29, 2023 11:11 am
Try running

Code: Select all

/c game.player.force.reset_technology_effects()
twice.
Thx that work perfect with this commande (executed twice).

I guess may I did an action, or something other, may flip something and cause this. I guess execute once this commande, disable the technology, and the second times, enable they.

This is a basic commande, or did you see something in the log that I gave, if it's yes could I get some precision ?

Loewchen
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Re: bug of basic item

Post by Loewchen »

It's just something that can happen when mods that replace recipes are removed after the recipe unlocking research finished.

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