TL;DR
Trains have circuit signal "settings" that can be read when stopped at a train station.What ?
Trains will have a sort of built-in combinator that can store and send circuit signals to train stations when the train is stopped at the station. These could be set by a player for differing custom train IDs, types of items to be picked up, etc. I see this being useful for trains waiting for a variable length of time, or having multiple different lengths of train use the same station and storing the length so that only certain inserters activate.If this does come around, I would also like to see it blueprintable and transferrable with shift left and right click.

