Seems like dedicated servers don't care to increase their sprite size limit when set to HR mode, while still loading the HR graphics.
See picture: loading HR graphics, yet the sprite size limit is 2048.
Setting the server to SR graphics allows it to load normally. Same setup in a normal instance of the game doesn't cause any issues.
Recreating it should be as easy as setting up a dedicated instance with SE installed, and set to HR graphics.
[1.1.88] Crash of headless in HR mode if any sprite over SR pixel limit
Re: Dedicated servers crash when attempting to boot in HR mode if any of the graphics go over the pixel limit for SR gra
Post the complete log after a session with the issue AND a save file to sync the mods please, see 3638.
Re: Dedicated servers crash when attempting to boot in HR mode if any of the graphics go over the pixel limit for SR gra
Reproduced:
Here's my config if needed: Installing SE, setting high sprite animations and 2048 atlas size seems enough to trigger it.
Game loads fine (and uses a 4k atlas), but headless:
Here's my config if needed: Installing SE, setting high sprite animations and 2048 atlas size seems enough to trigger it.
Game loads fine (and uses a 4k atlas), but headless:
I have mods! I guess!
Link
Link
Re: Dedicated servers crash when attempting to boot in HR mode if any of the graphics go over the pixel limit for SR gra
I also posted in the other thread about it: viewtopic.php?f=7&t=108170
I have mods! I guess!
Link
Link
Re: [1.1.88] Crash of headless in HR mode if any sprite over SR pixel limit
Since a headless instance of the game can't read GPU info it's forced to fully use the values provided in the config file. In a graphics version of the game it sees that a given GPU can actually use a larger atlas size and does so to improve performance.
The "fix" here is to just not set the atlas size at all in the config and let the game figure out the best option it can.
The "fix" here is to just not set the atlas size at all in the config and let the game figure out the best option it can.
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