RotatedAnimation::tint is ignored when RotatedAnimation::apply_runtime_tint is supplied.
This was confusing because I thought "tint" would set the default runtime-tint, which it unfortunately doesn't.
RotatedAnimation::tint vs apply_runtime_tint
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RotatedAnimation::tint vs apply_runtime_tint
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My Mods: Hall of Fame | Better Victory Screen | Fluidic Power | Biter Power | Space Spidertron | Spidertron Dock |
Official Contributor to Space Exploration