Game was set on autosave every 30 min.
Is a Multiplayer game, but I was the only player in the game. When I reload the game from a previous autosave now, when the next autosave happens, the game will crash.
It will happen consistently once it starts, but if I restore from a previous autosave, then save the map, it will work correctly for some time.
this is a large map.
[1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)
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[1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)
- Attachments
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- factorio-current.log
- (11.63 KiB) Downloaded 94 times
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- factorio-dump-current.dmp
- (1014.72 KiB) Downloaded 79 times
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- factorio-dump-previous.dmp
- (1021.67 KiB) Downloaded 83 times
Re: [1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)
Post a public link to the previous autosave please.
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Re: [1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)
previous autosaves.
- Attachments
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- _autosave1.tmp.zip
- (18.19 MiB) Downloaded 79 times
Re: [1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)
That is not usable, post the actual loadable save that lets you reproduce the crash as you mentioned here:
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Re: [1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)
Which one can produce the crash with?
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Re: [1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)
If you load the autosave3, the crash will happen in 30 min when it tries to autosave.
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Re: [1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)
it will now crash even if you manually save it after loading one of the autosaves.
However, if you take it out of multiplayer, and load as a single player map, it worked for a while but eventually crashed.
However, if you take it out of multiplayer, and load as a single player map, it worked for a while but eventually crashed.
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Re: [1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)
Same map.
Moved to single player
no mods
this error new but same family
dosent crash the machine, but wont save either.
it also happens in the autosave mode.
Tried to wait and see if anything changes... When the game shifted to night mode (spidertron lights came on) I tried to save again, and the game crashed.
Moved to single player
no mods
this error new but same family
dosent crash the machine, but wont save either.
it also happens in the autosave mode.
Tried to wait and see if anything changes... When the game shifted to night mode (spidertron lights came on) I tried to save again, and the game crashed.
- Attachments
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- IMG_5837.jpg (4.47 MiB) Viewed 2537 times
Re: [1.1.53] Crash saving (ElectricEnergySource::getElectricEnergySourcePrototype)
Do you have any reliable way to load a save file and make it crash with some deterministic time/steps? Like "load this save, wait 2 minutes, save, it crashes"?
"wait a half or or more and it sometimes crashes" aren't viable reproduction steps
"wait a half or or more and it sometimes crashes" aren't viable reproduction steps
If you want to get ahold of me I'm almost always on Discord.