0.000 2022-02-27 18:54:55; Factorio 1.1.53 (build 59373, win64, full) 0.001 Operating system: Windows 10 (build 19044) 0.001 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe" 0.001 Read data path: C:/Program Files/Factorio/data 0.001 Write data path: C:/Users/Dave/AppData/Roaming/Factorio [729824/952795MB] 0.001 Binaries path: C:/Program Files/Factorio/bin 0.012 System info: [CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz, 8 cores, RAM: 5982/65474 MB, page: 8000/75202 MB, virtual: 4246/134217727 MB, extended virtual: 0 MB] 0.012 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.016 Available displays: 2 0.016 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2060 {0x80005, [0,0], 2560x1440, 32bit, 144Hz} 0.016 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 2060 {0x80001, [2560,0], 2560x1440, 32bit, 144Hz} 0.054 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.213 Initialised Direct3D[0]: NVIDIA GeForce RTX 2060; id: 10de-1f08; driver: nvldumdx.dll 27.21.14.5751 0.213 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.213 [Local Video Memory] Budget: 5212MB, CurrentUsage: 5MB, Reservation: 0/2734MB 0.213 [Non-Local Vid.Mem.] Budget: 31969MB, CurrentUsage: 0MB, Reservation: 0/16112MB 0.214 Tiled resources: Tier 2 0.214 Unified Memory Architecture: No 0.214 BGR 565 Supported: Yes 0.214 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.214 Graphics settings preset: very-high 0.214 Dedicated video memory size 5980 MB 0.292 Desktop composition is active. 0.292 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit] 0.292 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:6,C:0,S:100] 0.324 DSound: Starting _dsound_update thread 0.324 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear 0.324 DSound: Enter _dsound_update; tid=11260 0.448 Loading mod core 0.0.0 (data.lua) 0.559 Loading mod base 1.1.53 (data.lua) 1.025 Loading mod base 1.1.53 (data-updates.lua) 1.106 Checksum for core: 1625176034 1.106 Checksum of base: 98178652 1.282 Prototype list checksum: 3034860339 1.320 Loading sounds... 4.652 Info PlayerData.cpp:71: Local player-data.json available, timestamp 1646007050 4.652 Info PlayerData.cpp:78: Cloud player-data.json unavailable 4.787 Initial atlas bitmap size is 16384 4.821 Created atlas bitmap 16384x16376 [none] 4.824 Created atlas bitmap 16384x13072 [none] 4.825 Created atlas bitmap 8192x4188 [decal] 4.826 Created atlas bitmap 16384x5568 [low-object] 4.826 Created atlas bitmap 8192x4448 [mipmap, linear-minification, linear-magnification, linear-mip-level] 4.827 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level] 4.827 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 4.827 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification] 4.828 Created atlas bitmap 4096x3104 [mipmap] 4.828 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 4.828 Created atlas bitmap 8192x1496 [alpha-mask] 4.831 Created atlas bitmap 16384x14768 [shadow, linear-magnification, alpha-mask] 4.831 Created atlas bitmap 8192x2336 [shadow, mipmap, linear-magnification, alpha-mask] 4.832 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 4.844 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 5.691 Parallel Sprite Loader initialized (threads: 7) 10.970 Sprites loaded 11.003 Generated mipmaps (4) for atlas [3] of size 16384x5568 11.025 Generated mipmaps (3) for atlas [4] of size 8192x4448 11.047 Generated mipmaps (3) for atlas [5] of size 16384x6064 11.059 Generated mipmaps (3) for atlas [6] of size 4096x3216 11.070 Generated mipmaps (3) for atlas [7] of size 4096x1856 11.102 Generated mipmaps (3) for atlas [8] of size 4096x3104 11.124 Generated mipmaps (5) for atlas [9] of size 8192x2240 11.135 Generated mipmaps (3) for atlas [12] of size 8192x2336 11.150 Custom mipmaps uploaded. 11.412 Factorio initialised 11.427 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=pappa.buck&token=&apiVersion=2 11.836 Some core updates would be reachable if experimental updates were enabled. 11.836 0 packages available to download (experimental updates disabled). 15.568 Info ServerSynchronizer.cpp:31: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 15.568 Info ServerMultiplayerManager.cpp:799: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame) 15.568 Info ServerMultiplayerManager.cpp:799: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame) 15.568 Loading map C:\Users\Dave\AppData\Roaming\Factorio\saves\New Multi player.zip: 247489693 bytes. 15.603 Loading level.dat: 621575038 bytes. 15.607 Info Scenario.cpp:198: Map version 1.1.53-0 25.762 Loading script.dat: 407 bytes. 25.764 Checksum for script C:/Users/Dave/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3661357476 25.832 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197})) 25.833 Hosting game at IP ADDR:({0.0.0.0:34197}) 25.833 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=4 26.191 Info AuthServerConnector.cpp:69: Obtained serverPadlock for serverHash (xwPeS262sjNDOv24a8IKvKV5NjOiWWKY) from the auth server. 26.191 Info ServerMultiplayerManager.cpp:799: updateTick(150523186) changing state from(CreatingGame) to(InGame) 26.224 Info ServerRouter.cpp:661: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address 26.224 Info UDPSocket.cpp:39: Opening socket for broadcast 26.240 Info GameActionHandler.cpp:4998: UpdateTick (150523186) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 26.300 Info ServerRouter.cpp:540: Own address is IP ADDR:({166.70.52.163:34197}) (confirmed by pingpong1) 26.367 Info ServerRouter.cpp:540: Own address is IP ADDR:({166.70.52.163:34197}) (confirmed by pingpong4) 26.408 Info ServerRouter.cpp:540: Own address is IP ADDR:({166.70.52.163:34197}) (confirmed by pingpong2) 26.621 Info MatchingServer.cpp:114: Matching server game `12043739` has been created. 26.628 Info ServerMultiplayerManager.cpp:729: Matching server connection resumed 507.008 Info AppManager.cpp:306: Saving to _autosave2 (blocking). 511.804 Info AppManagerStates.cpp:1941: Saving finished 2316.179 Info AppManager.cpp:306: Saving to _autosave3 (blocking). 2321.006 Info AppManagerStates.cpp:1941: Saving finished 4125.608 Info AppManager.cpp:306: Saving to _autosave1 (blocking). 4126.025 Error CrashHandler.cpp:492: Exception Code: c0000005, Address: 0x00007ff7f1d43a7a ModuleBase: 0x00007ff7f1b00000, ImageSize: 01da0000, RelativeAddress: 00243a7a 4126.025 Error CrashHandler.cpp:498: Access Violation: Read at address 0000000000000000 4126.025 Error CrashHandler.cpp:512: Exception Context: rax=000002719780c120, rbx=0000000000000011, rcx=0000000000000000, rdx=0000000000000000, rsi=00000271c7e8f760, rdi=000000c05cafece0, rip=00007ff7f1d43a7a, rsp=000000c05cafe8d0, rbp=000000c05cafe9a9, r8=0000000000000000, r9=00007ff7f3063fd0, r10=000000c05cafe908, r11=000000c05cafe8f8, r12=00000271c7f2a460, r13=00000271d0009a90, r14=0000000000000001, r15=0000000000000000 4126.025 Crashed in C:\Program Files\Factorio\bin\x64\factorio.exe (0x00007ff7f1b00000 - 0x00007ff7f38a0000) Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-build-4ozhq2\src\util\logger.cpp (545): Logger::writeStacktrace c:\cygwin64\tmp\factorio-build-4ozhq2\src\util\logger.cpp (552): Logger::logStacktrace c:\cygwin64\tmp\factorio-build-4ozhq2\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace c:\cygwin64\tmp\factorio-build-4ozhq2\src\util\crashhandler.cpp (541): CrashHandler::SehHandler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD2B7FB877) 00007FFD2B7FB877 (KERNELBASE): (filename not available): UnhandledExceptionFilter ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD2E0551B0) 00007FFD2E0551B0 (ntdll): (filename not available): memset ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD2E03C766) 00007FFD2E03C766 (ntdll): (filename not available): _C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD2E0520CF) 00007FFD2E0520CF (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD2E001454) 00007FFD2E001454 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD2E050BFE) 00007FFD2E050BFE (ntdll): (filename not available): KiUserExceptionDispatcher c:\cygwin64\tmp\factorio-build-4ozhq2\src\energy\electricenergysource.cpp (651): ElectricEnergySource::getElectricEnergySourcePrototype c:\cygwin64\tmp\factorio-build-4ozhq2\src\energy\electricsubnetwork.cpp (191): ElectricSubNetwork::save c:\cygwin64\tmp\factorio-build-4ozhq2\src\energy\electricnetwork.cpp (278): ElectricNetwork::save c:\cygwin64\tmp\factorio-build-4ozhq2\src\energy\electricnetworkmanager.cpp (78): ElectricNetworkManager::save c:\cygwin64\tmp\factorio-build-4ozhq2\src\map\map.cpp (1418): Map::save c:\cygwin64\tmp\factorio-build-4ozhq2\src\scenario\scenario.cpp (1051): Scenario::saveMap c:\cygwin64\tmp\factorio-build-4ozhq2\src\scenario\scenario.cpp (943): Scenario::saveAs c:\cygwin64\tmp\factorio-build-4ozhq2\src\scenario\parallelscenariosaver.cpp (105): ParallelScenarioSaver::doSave c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad,std::default_delete > > >::_Go c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD2DEC7034) 00007FFD2DEC7034 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD2E002651) 00007FFD2E002651 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 4127.977 Error CrashHandler.cpp:189: Map tick at moment of crash: 150768001 4128.021 Info CrashHandler.cpp:309: Executable CRC: 449370941 4128.021 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 4144.565 Uploading log file 4144.912 Error CrashHandler.cpp:260: Heap validation: success. 4144.913 Creating crash dump. 4145.077 CrashDump success