"Select new blueprint contents for blueprint" and "Upgrade items and entities in the blueprint" automatically save the blueprint, even though escape/cancel is pressed, without clicking "Save blueprint" or clicking "E". This is confusing compared to right-clicking entities, changing name, icons or description that do not automatically save.
Steps to reproduce:
1. Create a blueprint
2. Right click the blueprint
3. Click "select new contents for this blueprint"
4. Select new contents
5. Press escape or X in the top right
Expected: Blueprint isn't changed
Actual: Blueprint now has the new contents, even though it was not saved
Similarly "upgrade items and entities in the blueprint" is immediately saved.
Issue can be seen in this video
[1.1.53] "Select new blueprint contents for blueprint" overwrites the blueprint even when not saved
[1.1.53] "Select new blueprint contents for blueprint" overwrites the blueprint even when not saved
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Re: [1.1.53] "Select new blueprint contents for blueprint" overwrites the blueprint even when not saved
Thanks. Couldn't find it in my search.