Factorio confessions
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Factorio confessions
My latest DW marathon megabase has lead me to do things I don't otherwise do and I must confess:
Sometimes when a belt isn't entirely compressed and I have an intermediate that needs to get somewhere, I'll hitch a ride and pull it out with a filter inserter..
There are those times when I just start spamming splitters, like everywhere, until every offloaded belt is both split and merged by a splitter
Logistics systems, I will not say more (there is only one lake on my map, so can only do this up to a point)
I've run belts between train city blocks. I've even used them to carry artillery shells
Nuclear murder trains
Spidertron as trucker. You know what I mean
Sometimes when a belt isn't entirely compressed and I have an intermediate that needs to get somewhere, I'll hitch a ride and pull it out with a filter inserter..
There are those times when I just start spamming splitters, like everywhere, until every offloaded belt is both split and merged by a splitter
Logistics systems, I will not say more (there is only one lake on my map, so can only do this up to a point)
I've run belts between train city blocks. I've even used them to carry artillery shells
Nuclear murder trains
Spidertron as trucker. You know what I mean
OptimaUPS Mod, pm for info.
- Challenger007
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Re: Factorio confessions
You are not alone. Sometimes we have to do many different small actions, which may not always be justified, or may be useless due to our inexperience.
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Re: Factorio confessions
Well, bootstrapping is a factor as well. If factorio has taught me anything, when you're starting up you have to rough in parts, especially those which allow you to scale up to something that can maintain more long term rational processes.
OptimaUPS Mod, pm for info.
Re: Factorio confessions
I like to optimize part of my factory for minimal pollution and electricity consumption. I don't even play on death world settings.
I'll even use circuit networks to shutdown parts of my factory when they aren't needed at all. And use plenty of green modules when needed for such low energy goals.
I'll even use circuit networks to shutdown parts of my factory when they aren't needed at all. And use plenty of green modules when needed for such low energy goals.
Last edited by SKKiro on Sat Feb 13, 2021 12:35 am, edited 1 time in total.
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Re: Factorio confessions
Yeah, biter and cost pressures really change the game quite a bit - I don't get the sense many folks use that mode. Too bad, the challenge is pretty impressive.
OptimaUPS Mod, pm for info.
Re: Factorio confessions
With the help of multiple spidertrons and the follow command I have brought rocket and nuclear justice to the homes of those godless creatures commonly known as "biters". On deathworld with rampant mod that's a lot of justice.
No regrets!
No regrets!
Re: Factorio confessions
I had an educational experience yesterday. Wandering around with the personal flamethrower selected, I accidentally hit the spacebar and lit my production line on fire. Then the construction robots swung into repair mode and proceeded to fly into the fire. Though I'm not sure if it actually did them any harm, it did lead to me expressing my dismay with some French vocabulary...
I also happily discovered that exploded landmines are automagically replaced by robots from my personal roboport when I wander close, provided I have landmines in my inventory. It was nice not having to venture outside the walls to do that by hand.
I also saw a really big biter for the first time yesterday. Or rather I saw its corpse, after my landmines converted it into a good biter.
And I have a question. If I use rocket fuel to run my train, is it then officially a rocket train?
("Casey Jones, mounted to the cabin...")
I also happily discovered that exploded landmines are automagically replaced by robots from my personal roboport when I wander close, provided I have landmines in my inventory. It was nice not having to venture outside the walls to do that by hand.
I also saw a really big biter for the first time yesterday. Or rather I saw its corpse, after my landmines converted it into a good biter.
And I have a question. If I use rocket fuel to run my train, is it then officially a rocket train?
("Casey Jones, mounted to the cabin...")
- NotRexButCaesar
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Re: Factorio confessions
Sometimes my temporary construction grid doesn’t match the redo of my electrical networks 90 degree connections.
Ⅲ—Crevez, chiens, si vous n'étes pas contents!
Re: Factorio confessions
Almost 1k hours and I never used flamethrower turrets
Re: Factorio confessions
Never used Spidertron so far
Launched my first rocket in Seablock 0.16 with lazy bastard and no logi bots.
Second rocket with There's no spoon (pollution to 0 spread, though)
Launched my first rocket in Seablock 0.16 with lazy bastard and no logi bots.
Second rocket with There's no spoon (pollution to 0 spread, though)
Re: Factorio confessions
I learned another important lesson last night - while fooling around with chain signals, do not stand in the middle of the track!
Re: Factorio confessions
Thats a general lesson... about not fooling around on train tracks - it applies much more if you are using mods and trains are running at higher speeds then vanilla.
Re: Factorio confessions
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Re: Factorio confessions
Switching to atomic bombs during close combat
loading nukes in a spidertron with auto fire one
loading nukes in a spidertron with auto fire one
Re: Factorio confessions
Been there, Done it ...
Now, the real question:
- Do you relaod from last fast save point
- Do you take it like a man and do the ReSpawn
- Do you admit to that was f... stupid, and as as punishment restart from beginning ? (NB: one has to save and reload the seed to get the same map)
+---+
| M | (now 2000+ hours)
+---+
| M | (now 2000+ hours)
+---+
Re: Factorio confessions
Cannot remember the last time, i was run over by a train. Probably once in the 0.14 tutorial map. BUT, I'm almost unable to cross a track or watch somebody do it on Youtube. I'd rather pick up the track and cross then. And I always drive around in a PAX train with automatic driving and dedicated PAX stations.hornetDC wrote: ↑Wed Mar 03, 2021 11:37 amI'll add to that, do not activate train while standing in front of it.
Re: Factorio confessions
I don't use trains much any more. Mostly belts. For awhile I was using a blueprint someone made to make a train crossing that stopped the train if I was going through. If you care about acheivements though you might want to get hit by a train once or twice.
I have over 5000 hours in the game and have never used flame throwers. There was a mod somewhere that gave me early artillary and that took care of any issues with biters. Turrets, Lasers and a moat outside the walls took care of the rest. Heavily defended 'bridges' to get through as needed.
Now most of the time I play with biters disabled and build my factories in peace.
Edit: I don't remember making this post, but I saw the 5000 hours thing. I have close to 3500 hours in Steam and many more hours offline. It is hard to believe that I came close to 5000 hours. Maybe I am just getting too old. I was thinking closer to 200 to 300 hours offline.
I have over 5000 hours in the game and have never used flame throwers. There was a mod somewhere that gave me early artillary and that took care of any issues with biters. Turrets, Lasers and a moat outside the walls took care of the rest. Heavily defended 'bridges' to get through as needed.
Now most of the time I play with biters disabled and build my factories in peace.
Edit: I don't remember making this post, but I saw the 5000 hours thing. I have close to 3500 hours in Steam and many more hours offline. It is hard to believe that I came close to 5000 hours. Maybe I am just getting too old. I was thinking closer to 200 to 300 hours offline.
Last edited by jamiechi1 on Sat Jan 28, 2023 4:40 pm, edited 1 time in total.
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Re: Factorio confessions
Another confession, I struggle to escape and lure logistics bots away when they try to steal from those extra rows of inventory that magically appear when I get the logistics technology. It's handy having more space to stash stuff, but sadly the log bots become a bunch of stalking little thieves that follow me around everywhere. I don't know how other people do it, but I have yet to learn how to properly give them the slip. Maybe they are more trouble than they are worth
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Re: Factorio confessions
Wouldn't turning off personal logistics and autotrash help?blazespinnaker wrote: ↑Wed Sep 14, 2022 4:19 pmAnother confession, I struggle to escape and lure logistics bots away when they try to steal from those extra rows of inventory that magically appear when I get the logistics technology. It's handy having more space to stash stuff, but sadly the log bots become a bunch of stalking little thieves that follow me around everywhere. I don't know how other people do it, but I have yet to learn how to properly give them the slip. Maybe they are more trouble than they are worth
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!