The linked Folder contains the Log-File, Memory-Dump, Save File and Video of the Crash.
https://drive.google.com/drive/folders/ ... sp=sharing
Code: Select all
0.002 2021-01-08 18:52:42; Factorio 1.1.8 (build 57537, win64, steam)
0.002 Operating system: Windows 10 (build 19042)
0.005 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.005 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
0.006 Write data path: C:/Users/josua/AppData/Roaming/Factorio [5443/399999MB]
0.006 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
0.023 System info: [CPU: AMD FX-8370 Eight-Core Processor, 8 cores, RAM: 8171/16382 MB, page: 13954/33790 MB, virtual: 4331/134217727 MB, extended virtual: 0 MB]
0.023 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.048 Available displays: 2
0.048 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.049 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1080 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
0.213 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.609 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080; id: 10de-1b80; driver: nvldumdx.dll 27.21.14.5671
0.609 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.609 [Local Video Memory] Budget: 7311MB, CurrentUsage: 5MB, Reservation: 0/3783MB
0.609 [Non-Local Vid.Mem.] Budget: 7525MB, CurrentUsage: 0MB, Reservation: 0/3890MB
0.609 Tiled resources: Tier 2
0.609 Unified Memory Architecture: No
0.609 BGR 565 Supported: Yes
0.609 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.609 Graphics settings preset: very-high
0.609 Dedicated video memory size 8079 MB
0.709 Desktop composition is active.
0.709 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
0.709 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
0.871 DSound: Starting _dsound_update thread
0.872 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
0.872 DSound: Enter _dsound_update; tid=24044
1.072 Logitech LED Controller initialized.
120.450 Checksum for script __factoryplanner__/control.lua: 2893652166
120.599 Checksum for script __space-exploration__/control.lua: 3843856514
120.619 Checksum for script __Krastorio2__/control.lua: 2129800602
130.676 Error CrashHandler.cpp:480: Exception Code: c0000005, Address: 0x00007ff6c4184ea6
ModuleBase: 0x00007ff6c3fd0000, ImageSize: 01d1f000, RelativeAddress: 001b4ea6
130.676 Error CrashHandler.cpp:486: Access Violation: Read at address 0000000000000040
130.676 Error CrashHandler.cpp:500: Exception Context:
rax=00007ff6c5403001, rbx=0000012698ab1900, rcx=0000012649285810,
rdx=00000126492832b0, rsi=00000126492832b0, rdi=0000012649285810,
rip=00007ff6c4184ea6, rsp=0000000826cfddb0, rbp=0000000000000000,
r8=0000000000000001, r9=0000012649285978, r10=0000000000000000,
r11=0000012649283350, r12=0000012649285810, r13=0000012532ea52a0,
r14=0000000826cfdee0, r15=0000012649285810
130.676 Crashed in D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff6c3fd0000 - 0x00007ff6c5cef000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-mjybqu\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-mjybqu\src\util\logger.cpp (545): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-mjybqu\src\util\logger.cpp (552): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-mjybqu\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-mjybqu\src\util\crashhandler.cpp (529): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC4ADDC247)
00007FFC4ADDC247 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC4D1F4B63)
00007FFC4D1F4B63 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC4D1DBB16)
00007FFC4D1DBB16 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC4D1F130F)
00007FFC4D1F130F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC4D19B5E4)
00007FFC4D19B5E4 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC4D1EFE3E)
00007FFC4D1EFE3E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-mjybqu\src\entity\electricpole.cpp (718): ElectricPole::manageConnectionTo
c:\cygwin64\tmp\factorio-build-mjybqu\src\entity\electricpole.cpp (361): ElectricPole::connectTo
c:\cygwin64\tmp\factorio-build-mjybqu\src\entity\electricpole.cpp (677): ElectricPole::setup
c:\cygwin64\tmp\factorio-build-mjybqu\src\surface\surface.cpp (195): Surface::setupEntity
c:\cygwin64\tmp\factorio-build-mjybqu\src\manualbuilder.cpp (1202): ManualBuilder::build
c:\cygwin64\tmp\factorio-build-mjybqu\src\manualbuilder.cpp (409): ManualBuilder::buildByMovingCheck
c:\cygwin64\tmp\factorio-build-mjybqu\src\manualbuilder.cpp (1119): ManualBuilder::build
c:\cygwin64\tmp\factorio-build-mjybqu\src\controller\charactercontroller.cpp (617): CharacterController::build
c:\cygwin64\tmp\factorio-build-mjybqu\src\gameactionhandler.cpp (733): GameActionHandler::build
c:\cygwin64\tmp\factorio-build-mjybqu\src\gameactionhandler.cpp (367): GameActionHandler::actionPerformed
c:\cygwin64\tmp\factorio-build-mjybqu\src\input\inputhandler.cpp (61): InputHandler::flushActions
c:\cygwin64\tmp\factorio-build-mjybqu\src\gameactionhandler.cpp (409): GameActionHandler::update
c:\cygwin64\tmp\factorio-build-mjybqu\src\mainloop.cpp (1244): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-mjybqu\src\mainloop.cpp (1116): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-mjybqu\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC4CF47034)
00007FFC4CF47034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC4D19D0D1)
00007FFC4D19D0D1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
134.866 Error CrashHandler.cpp:189: Map tick at moment of crash: 19032672
134.866 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
145.966 Uploading log file
145.992 Error CrashHandler.cpp:258: Heap validation: success.
145.994 Creating crash dump.
146.466 CrashDump success