[kovarex] [0.18.38] Modded Power Armor grid tiny with 1366x768 and 100% UI size

This subforum contains all the issues which we already resolved.
FasterJump
Fast Inserter
Fast Inserter
Posts: 237
Joined: Sat Jul 09, 2016 11:43 am
Contact:

[kovarex] [0.18.38] Modded Power Armor grid tiny with 1366x768 and 100% UI size

Post by FasterJump »

Hi, I encountered a bug with the mod Krastorio 2, V0.18, with my 1366x768 resolution monitor, using UI size of 100%. I cannot view my entire armor grid, it's a small rectangle few pixels high (I can still scroll through).
Without the mod, the base game UI display 2 columns: one for "Armor" stats, and one for "Equipment grid" Stats. But with Krastorio 2 mod active, everything is displayed in the same column, and there is no space left for the equipment grid.

Link to the bug report in the Krastirio 2 comment section:
https://mods.factorio.com/mod/Krastorio ... abad2f270f
Attachments
KrastorioArmorUI_.png
KrastorioArmorUI_.png (193.56 KiB) Viewed 5422 times
Oxyd
Former Staff
Former Staff
Posts: 1428
Joined: Thu May 07, 2015 8:42 am
Contact:

Re: [0.18.38] Modded Power Armor grid tiny with 1366x768 and 100% UI size

Post by Oxyd »

The GUI is designed for 1920×1080 px screens or larger. If your screen is smaller, you're supposed to use a lower UI scale.

That said, there is a bit of space at the bottom, so I'll see if I can move the description to the bottom to show a little bit more of the grid. But no matter what, at that screen size, the GUI will be cramped at 100% UI scale because that's how it's designed to be.
MiniHerc
Fast Inserter
Fast Inserter
Posts: 176
Joined: Fri Jun 26, 2015 11:37 pm

Re: [0.18.38] Modded Power Armor grid tiny with 1366x768 and 100% UI size

Post by MiniHerc »

Oxyd wrote: Mon Aug 03, 2020 11:26 pm The GUI is designed for 1920×1080 px screens or larger. If your screen is smaller, you're supposed to use a lower UI scale.

That said, there is a bit of space at the bottom, so I'll see if I can move the description to the bottom to show a little bit more of the grid. But no matter what, at that screen size, the GUI will be cramped at 100% UI scale because that's how it's designed to be.
Could the power armor screen perhaps get a scrollbar if insufficient screen space to display the entire thing at once?
rstarkov
Manual Inserter
Manual Inserter
Posts: 2
Joined: Fri Jan 11, 2019 5:40 pm
Contact:

Re: [Oxyd] [0.18.38] Modded Power Armor grid tiny with 1366x768 and 100% UI size

Post by rstarkov »

This grid starts out a reasonable size, but when you place a personal roboport into it that's when it resizes and becomes tiny.

It's not a scale problem; there's an actual bug here.
User avatar
valneq
Smart Inserter
Smart Inserter
Posts: 1261
Joined: Fri Jul 12, 2019 7:43 am
Contact:

Re: [Oxyd] [0.18.38] Modded Power Armor grid tiny with 1366x768 and 100% UI size

Post by valneq »

rstarkov wrote: Tue Aug 18, 2020 8:11 am This grid starts out a reasonable size, but when you place a personal roboport into it that's when it resizes and becomes tiny.

It's not a scale problem; there's an actual bug here.
The roboport adds text information to the bottom panel. And for some reason the information is not presented in two separate columns in your game, which it is at 1080p.
J-H
Fast Inserter
Fast Inserter
Posts: 120
Joined: Fri Apr 21, 2017 11:48 pm
Contact:

Re: [Oxyd] [0.18.38] Modded Power Armor grid tiny with 1366x768 and 100% UI size

Post by J-H »

Same problem occurring here. Default resolution for my 19" monitor, 1920x1080. There's a giant amount of grey at the bottom of the inventory window that's completely blank, so it's not a "run out of space on screen" problem. It's a "UI not working right" problem.
My Factorio is not modded, version 1.0.
Image
User avatar
valneq
Smart Inserter
Smart Inserter
Posts: 1261
Joined: Fri Jul 12, 2019 7:43 am
Contact:

Re: [Oxyd] [0.18.38] Modded Power Armor grid tiny with 1366x768 and 100% UI size

Post by valneq »

J-H wrote: Sat Sep 12, 2020 9:44 pm Same problem occurring here. Default resolution for my 19" monitor, 1920x1080. There's a giant amount of grey at the bottom of the inventory window that's completely blank, so it's not a "run out of space on screen" problem. It's a "UI not working right" problem.
My Factorio is not modded, version 1.0.
Image
Your screenshot looks like you are using a UI scale of more than 100%. I am pretty sure that the fonts and the windows don't scale exactly by the same factor, which results in these kinds of weird issues: If the description text for the equipment no longer fits as two columns, they will display in one column, eating away at the displayed equipment grid.

[edit] Adjust UI scale: Settings → Interface → UI scale
User avatar
disentius
Filter Inserter
Filter Inserter
Posts: 694
Joined: Fri May 12, 2017 3:17 pm
Contact:

Re: [Oxyd] [0.18.38] Modded Power Armor grid tiny with 1366x768 and 100% UI size

Post by disentius »

For quick resizing:
Ctrl + Numpad "+" -> Increase UI size
Ctrl + Numpad "-" -> Decrease UI size
Ctrl + Numpad "0" -> Reset to default size
J-H
Fast Inserter
Fast Inserter
Posts: 120
Joined: Fri Apr 21, 2017 11:48 pm
Contact:

Re: [Oxyd] [0.18.38] Modded Power Armor grid tiny with 1366x768 and 100% UI size

Post by J-H »

I believe I do have it at a larger font. The default font is too small to read comfortably. I have larger font display defaults on everything including Windows.
Should I resubmit as a separate bug related to font size?
User avatar
Ragnaman
Inserter
Inserter
Posts: 47
Joined: Sun Apr 10, 2016 10:06 pm
Contact:

Re: [Oxyd] [0.18.38] Modded Power Armor grid tiny with 1366x768 and 100% UI size

Post by Ragnaman »

Vanilla 1.0.0 Factorio:
1080p

Going anywhere above 100% in UI scale results in grid getting a scroll bar (which is good feature, there are modded huge grids).
This does not seem to be an issue at first, but becomes apparent at 150% UI scale at 1080p.
One might argue "dont use bigger UI scale",
However one might also argue "what is the point to have so much space for the text underneath the grid and leave no space for grid itself"

Solution would be to also add scroll bar for the text that is underneath the grid, althought I do not know how big of a pain UI is in Factorio.

(examples with 150% and 125% UI scale)
(I am using bigger scales due to eye strain/accessibility, not because I want to break UI and cause pain for devs)
20201004165716_1.jpg
20201004165716_1.jpg (465.63 KiB) Viewed 4828 times
20201004183901_1.jpg
20201004183901_1.jpg (482.15 KiB) Viewed 4828 times
|
| Mods: Greenhouse with modules
| Hobby artist (CAD) | Hobby coder | Lead Software Engineer | Employed
|
kovarex
Factorio Staff
Factorio Staff
Posts: 8207
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [kovarex] [0.18.38] Modded Power Armor grid tiny with 1366x768 and 100% UI size

Post by kovarex »

This problem is fixed for 1.1 now.
Post Reply

Return to “Resolved Problems and Bugs”