Are you sure you are trying UDP ports and not TCP? What is in the log file?Salmelu wrote:Multiplayer not working for us over the LAN. Tried to host on windows/linux 64bit, firewall checked, and the game doesn't open port 34197 as stated in the update. Checked with nmap for both computers, the ports remain closed after setting up the game. Any idea how to fix that?
Version 0.11.1
Re: Version 0.11.1
Re: Version 0.11.1
Oh dear, I should have anticipated thist flood and lower my RSS reader's poll interval.
I didn't get the first two pages of the version 0.11.x threads nor the FFF thread.
I guess the RSS thing is limited to 50 posts or something.
Even though I was polling separate feed for News and Updates every 6 hours didn't help
I didn't get the first two pages of the version 0.11.x threads nor the FFF thread.
I guess the RSS thing is limited to 50 posts or something.
Even though I was polling separate feed for News and Updates every 6 hours didn't help
Re: Version 0.11.1
1. Windows 7, 2 GB RAM, Intel GMA 3150, 256 MB VRAMslpwnd wrote:
Sorry for the inconvenience.
1. What is your system specs? (operating system, amount of RAM, graphic card spec + VRAM info)
2. Do you use any mods? Have you tried just vanilla?
3. Try to play in the config with combination of low-graphics set to true and bitmap-caching set to very-low.
2. Only vanilla
3. In config.ini there's low graphics set on true, but where can I look for the "bitmap-cashing"?
EDIT: Sorry, not 64 VRAM. I have 256 MB.
Last edited by Cordylus on Sat Nov 01, 2014 4:24 pm, edited 1 time in total.
Re: Version 0.11.1
I tried to redownload the game to have a clean install, created a manual rule for iptables and then we have connected.cube wrote:Are you sure you are trying UDP ports and not TCP? What is in the log file?Salmelu wrote:Multiplayer not working for us over the LAN. Tried to host on windows/linux 64bit, firewall checked, and the game doesn't open port 34197 as stated in the update. Checked with nmap for both computers, the ports remain closed after setting up the game. Any idea how to fix that?
The log file says
Code: Select all
80582.341146 Notice AllInOne.cpp:75: Hosting game at port 34197, peerID 0, session magic 51758
Code: Select all
$ sudo nmap 192.168.1.7 -sU -p 34197
Host is up (0.000086s latency).
PORT STATE SERVICE
34197/udp closed unknown
$ nmap 192.168.1.7 -p 34197
Host is up (0.000063s latency).
PORT STATE SERVICE
34197/tcp closed unknown
Re: Version 0.11.1
I had to laugh when i saw that number, as i play on notebook with 3GB VRAM on a dedicated card. Had to work hard whole holidays to get it, though .Cordylus wrote:64 MB VRAM
(maybe you should somehow adjust it so that it reserves at least 512 VRAM off your RAM?)
Re: Version 0.11.1
hedgehog wrote:Please help - I can't get the update!
I turned on automatic updates, then off, then on again. Nothing happened! Factorio came up with the log in box, I logged in
Factorio responds: "no update found"
I tried re downloading it, but it is not there to be downloaded!
How can I get 11.1?
Could this be anything to do with not filling in the "updater proxy server"?
Have you enabled "Experimental updates" in the options? It keeps turning itself off for me, so I had to check it manually.
-
- Burner Inserter
- Posts: 10
- Joined: Sat May 31, 2014 12:26 am
- Contact:
Re: Version 0.11.1
Windows XP is end of life.kovarex wrote:So the hotfix update is here.
Warnings:
- Warnings of 0.11: https://forums.factorio.com/forum/vie ... f=3&t=6285
- the win xp compatibity is broken now, it will be fixed the next release.
You should not make any efforts on supporting that OS anymore.
Re: Version 0.11.1
Windows XP is still used quite often. If the amount of works is not too high, they should still consider that in my opinion. Some people just can't change their system.
-
- Inserter
- Posts: 20
- Joined: Tue May 06, 2014 8:00 pm
- Contact:
Re: Version 0.11.1
Does the lack of XP support from Microsoft change anything that would matter to game developers? I doubt Microsoft has added any actual functionality in the past few years, so the current lack of security updates should really only affect the users themselves (probably not a good idea to put an XP system anywhere near an untrusted network these days).Couchmonster wrote: Windows XP is end of life.
You should not make any efforts on supporting that OS anymore.
I think it should be entirely up to the developers to decide whether the (probably quite small) set of potential customers for whom XP support is the deciding factor in whether to purchase the game outweighs the development cost of supporting XP and the loss of any API extensions provided by later Windows versions that would be convenient to have (I think there's at least DirectX 10+, but then XP can still use the latest OpenGL version supported by the user's graphics driver, so that wouldn't actually make anything impossible on XP, just limit the ways to access recent features).
-
- Inserter
- Posts: 23
- Joined: Sun Aug 31, 2014 2:39 pm
- Contact:
Re: Version 0.11.1
This happens very often when I type, cant do anything to resolve
ESC works, shows menu, can exit and start again, but typing doesnt work, ENter, open/closing console, nothing
-
- Filter Inserter
- Posts: 358
- Joined: Fri Jul 25, 2014 2:53 pm
- Contact:
Re: Version 0.11.1
The one reason i use evolve vpn is so i never have to fiddle with ports. I litterally played hundreds of games over lan and have never ever have to open a port.Boogieman14 wrote:If you're running a local firewall, you will need to open up this specific port in the firewall. Factorio likely won't do that for you. Only after you've opened up the port in the firewall, will it show up using nmap.Salmelu wrote:Multiplayer not working for us over the LAN. Tried to host on windows/linux 64bit, firewall checked, and the game doesn't open port 34197 as stated in the update. Checked with nmap for both computers, the ports remain closed after setting up the game. Any idea how to fix that?
Ports definitely apply on lan as well, it's just usually a bit simpler because no NAT (network address translation) is involved, so no portforwarding required.cartmen180 wrote:ports do not apply on lan, only when playing over the internet. What exactly is the error you get?
Check out my mods
-
- Inserter
- Posts: 24
- Joined: Sat Apr 12, 2014 6:35 pm
- Contact:
Re: Version 0.11.1
@ Maximus-CZ Looks like game has been paused, try SHIFT + SPACE (default)Maximus-CZ wrote:*edit*
This happens very often when I type, cant do anything to resolve
ESC works, shows menu, can exit and start again, but typing doesnt work, ENter, open/closing console, nothing
Hope that helps.
couldn't create atlas bitmap (size 512X413)
Bug report created by Clavierarabslpwnd wrote: Sorry for the inconvenience.
1. What is your system specs? (operating system, amount of RAM, graphic card spec + VRAM info)
2. Do you use any mods? Have you tried just vanilla?
3. Try to play in the config with combination of low-graphics set to true and bitmap-caching set to very-low.
Maybe the best would be to move this to a bug report thread.
https://forums.factorio.com/forum/vie ... =29&t=6339
Will post details there.
Have FUN!
WARNING Factorio
-
- Inserter
- Posts: 23
- Joined: Sun Aug 31, 2014 2:39 pm
- Contact:
Re: Version 0.11.1
it is shift space.. wtf never knew of this:D ty
Re: Version 0.11.1
Nevermind, I see the upgrade code issue.
Last edited by hangphyr on Sat Nov 01, 2014 5:59 pm, edited 1 time in total.
Re: Version 0.11.1
We are having a blast with it!
Great work guys!
Great work guys!
Re: Version 0.11.1
Although it is nice that you guys are helping each other solve some problems, I feel these should go in the bug report section as to not clutter the discussion on the update.
Re: Version 0.11.1
I'm crashing in multiplayer when I go in the car/train/tank! I'm the only one with this problem?
-
- Inserter
- Posts: 20
- Joined: Tue Sep 02, 2014 5:48 pm
- Contact:
Re: Version 0.11.1
Microsoft hasn't added any real functionality to XP in ages. As a matter of fact Service Pack 3 actually managed to remove the functionality of something (I forget exactly what).Uristqwerty wrote:Does the lack of XP support from Microsoft change anything that would matter to game developers? I doubt Microsoft has added any actual functionality in the past few years, so the current lack of security updates should really only affect the users themselves (probably not a good idea to put an XP system anywhere near an untrusted network these days).Couchmonster wrote: Windows XP is end of life.
You should not make any efforts on supporting that OS anymore.
But I, for one, would definitely not be buying Factorio if it didn't have XP support.
-
- Inserter
- Posts: 23
- Joined: Sun Aug 31, 2014 2:39 pm
- Contact:
Re: Version 0.11.1
as far as I know, XP is obsolete system that even Microsoft doesnt update anymore.
Its like you would buy web app and be sad/angry that it doesnt work in IE 3.0 ..
Hold up with time or get rolled by it.
Its like you would buy web app and be sad/angry that it doesnt work in IE 3.0 ..
Hold up with time or get rolled by it.
Re: Version 0.11.1
A considerable amount of people still use Windows XP, but not Internet Explorer 3.