Playing Krastorio 2 (+mods). Built the gas station. It has a deep, throaty sound, but if I run out of sound range and run back to it, it becomes a staccato of glitchiness. If I repeat the action, it once again has its rumbly sound.
In the attached save, I created a path for you to run on. Just run north, then head back south. Repeat. I also noticed this behavior on someone's stream.
P.S. I observed it on the previous version, too. When I fired up Factorio to create the save file for this bug, I hit "update" out of habit.
[0.18.19] Sound mixing changes between normal and glitchy(?)
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[0.18.19] Sound mixing changes between normal and glitchy(?)
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Re: [0.18.19] Sound mixing changes between normal and glitchy(?)
That's a mod issue to solve. The mod is using 2 different samples for the entity and one of them gets randomly picked every time the sound starts playing.
Contact the mod author and have them delete the crappy sounding one
Contact the mod author and have them delete the crappy sounding one
If you want to get ahold of me I'm almost always on Discord.