The issue you mention was that the old pump was built on water checking for land collision rules – which happens to apply for the deep to shallow water transition. The new pump is built on land and checks for water. So I expect the mentioned issue will be fixed. However, it is not clear whether the new pump accepts both deep and shallow water next to it – so this might introduce a new issueDev-iL wrote: Fri Feb 28, 2020 2:06 pm On the topic of offshore pumps, can something be done about this bug report related to putting pumps on the edge of deep/shallow water?
