Upcoming changes:
- None
- 2.0 - See 115737.
- 1.1.107 - 1.1.107 will remove the majority of the lua "debug" library due to security issues. "getInfo" and "traceback" will still exist - everything else will be gone. Simulation definitions will get a new field "mods" that will load those mods for that simulation if they exist when it runs.
- 1.1.60 - 1.1.60 will require that roboport prototype recharge_minimum be larger or equal to energy_usage otherwise during low power the roboport will toggle on and off every tick eating a ton of CPU time: viewtopic.php?p=569094#p569094
- 1.1.50 - We will remove ReactorPrototype::neighbour_collision_increase and LuaEntityPrototype::neighbour_collision_increase. Reactor entity won't extend its bounding box towards connected neighbour anymore.
- 1.1.25 - defines.flow_precision_index.one_second removed, defines.flow_precision_index.five_seconds added
- 1.1.0 - It's a major version, factorio_version in info.json needs to change.
- 1.1.0 - Renames and more, see viewtopic.php?p=518171#p518171
- 1.1.0 - Removal of legacy items/entities, see viewtopic.php?p=518834#p518834
- 0.18.28 - No more lua functions in script data
- 0.18.27 - Big update to GUI styles. With it come some big changes to style.lua, leading to badly looking mod guis or mods unable to load due to referencing deleted styles.
- 0.18.27 - script.raise_event rework.
- 0.18.22 - Removed migration for CustomInputPrototype consuming types that were removed in 0.15.24.
- 0.18.19+ - Disallowing empty layers tables in sprite/animation definitions.
- 0.18.0 - It's a major version, factorio_version in info.json needs to change.
- 0.18.0 - Removed the "particle" prototype type. Added the "optimized-particle" prototype type. (Friday Facts #322 - New Particle system)
- 0.18.0 - Color changes - sprites of mods may need to be adjusted, see Friday Facts #320 - Color correction .
- 0.17.63 - Fluid connection overlap checks.
- 0.17.56 - Removed label style want_ellipsis as it will be used automatically everywhere as with button.
- 0.17.51 - Better resource_autoplace_settings, removed get_next_resource_index()
- 0.17.46 - Icon size of base game icon changes, make sure to set icon_size on your prototypes!