Upcoming changes:
- 2.0.14 - will move UtilityConstants::ghost_tint, ghost_tint_delivering, tile_ghost_tint, tile_ghost_tint_delivering into UtilityConstants::ghost_shader_tint table and add UtilityConstants::ghost_shaderless_tint variant.
- 2.0.15 - will change territory noise expressions coordinates system from chunk-position-based to map-position-based. Territories are still limited to one per chunk and cover the whole chunk, but this will enable use of other expressions in territory logic without having to scale them by 32.
- 2.0 - See 115737.
- 1.1.107 - 1.1.107 will remove the majority of the lua "debug" library due to security issues. "getInfo" and "traceback" will still exist - everything else will be gone. Simulation definitions will get a new field "mods" that will load those mods for that simulation if they exist when it runs.
- 1.1.60 - 1.1.60 will require that roboport prototype recharge_minimum be larger or equal to energy_usage otherwise during low power the roboport will toggle on and off every tick eating a ton of CPU time: viewtopic.php?p=569094#p569094
- 1.1.50 - We will remove ReactorPrototype::neighbour_collision_increase and LuaEntityPrototype::neighbour_collision_increase. Reactor entity won't extend its bounding box towards connected neighbour anymore.
- 1.1.25 - defines.flow_precision_index.one_second removed, defines.flow_precision_index.five_seconds added
- 1.1.0 - It's a major version, factorio_version in info.json needs to change.
- 1.1.0 - Renames and more, see viewtopic.php?p=518171#p518171
- 1.1.0 - Removal of legacy items/entities, see viewtopic.php?p=518834#p518834
- 0.18.28 - No more lua functions in script data
- 0.18.27 - Big update to GUI styles. With it come some big changes to style.lua, leading to badly looking mod guis or mods unable to load due to referencing deleted styles.
- 0.18.27 - script.raise_event rework.
- 0.18.22 - Removed migration for CustomInputPrototype consuming types that were removed in 0.15.24.
- 0.18.19+ - Disallowing empty layers tables in sprite/animation definitions.
- 0.18.0 - It's a major version, factorio_version in info.json needs to change.
- 0.18.0 - Removed the "particle" prototype type. Added the "optimized-particle" prototype type. (Friday Facts #322 - New Particle system)
- 0.18.0 - Color changes - sprites of mods may need to be adjusted, see Friday Facts #320 - Color correction .
- 0.17.63 - Fluid connection overlap checks.
- 0.17.56 - Removed label style want_ellipsis as it will be used automatically everywhere as with button.
- 0.17.51 - Better resource_autoplace_settings, removed get_next_resource_index()
- 0.17.46 - Icon size of base game icon changes, make sure to set icon_size on your prototypes!