- Construction robots will attempt to batch build tiles.
 
- Tooltips reworked. They now have a new structure and look.
 - Properties in tooltips have been reorganized and reworked. Common properties have been added to categories.
 - Added more information to tooltips, for example to be able to calculate steam power and nuclear ratios.
 - Recipe and item tooltips are now separate. Item tooltips will be shown for each product in the recipe, if relevant.
 - Descriptions and Total Raw can be hidden using the interface setting.
 - Reorganized the interface settings menu.
 
- Fixed a crash when switching between the map editor and the ghost controller type. (77253)
 - Fixed car movement animation played forwards when reversing. (77158)
 - Fixed a crash related to using LuaCustomTables incorrectly. (77374)
 - Fixed that accumulators wouldn't copy circuit signals correctly in some cases. (77384)
 - Fixed a crash related to removing all collision masks from rails. (77479)
 
- Added ProductPrototype::show_details_in_recipe_tooltip. It determines if a product tooltip should be shown when hovering a recipe.
 
- Added filtering support for several common Lua events.
 - Added LuaEntity::logistic_network write for construction and logistic robots.
 - Added "lifetime" optional entity creation parameter for speech-bubble entities.
 - Added LuaEntityPrototype::max_distance_of_sector_revealed and max_distance_of_nearby_sector_revealed read.
 - Changed RecipePrototype so it calculates catalyst from ingredients and products automatically if not manually defined.
 







