TL;DR
Possibility hold a hotkey to build the "ghosts" of the buildings taken in the hand, without having to endless rotation (or Q-clicking) and be careful not to delete another "ghost"What ?
It would be great to be able to "take" the building in your hand and hold hotkey to build "ghost" (in the right direction), while it would NOT build in another place, would not remove another ghost (this is especially important)Why ?
After playing over 600 hours in several different sessions (including with friends on the network), I realized that in the game I did not like only one thing - the beginning of the game before the advent of robots. Not because it's boring and not interesting, no. And because you spend many hours drawing a "ghost", and then you suffer with it through the combination of "Q + click" to build.Now I see exactly 2 problems with this:
1) You have to constantly press "Q + click" to build (especially true for belts). Many-many-many-many Q-clicks
2) You are constantly afraid to miss 1 cell. You will either build the building not where necessary, or you will build the building not where necessary PLUS remove the other "ghost". It's a shame when you notice it only after a couple of hours of the game, when your random “miss” broke half of the production chain.
"Your problem is easily solved by mods"
No. I did not find a single one that would fit my description. All that Google offers on my request is "Nanobots: Early Bots", "Autobuild" and "Player auto build". These are absolutely cheating modes that completely break the mechanics and interest of the game. I don’t want to break the perfectly balanced mechanics of the game, I just want to get rid of the terrible Q -clicking routine (and even more - protection the fear of remove “ghost” during construction)
And lastly - in fact, I ask you to enter into the game ... what is already in it! I'm talking about power lines. If you put a "ghost" drawing, and date set the first line and draw it while holding the left mouse button - the lines will be installed only where they are on the ground (if you do not move outside the connection). That is, in fact, this mechanic has already been introduced into the game, why not "fix" it and "tune" it a little
Thank you for your attention and apologize for my terrible-terrible Google Translations English