Train wagons carrying one item button
Moderator: ickputzdirwech
- BlueTemplar
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Re: QoL: Set filters in wagons with holding item and dragging
Not going to help if you bring the wrong train in the station...
BobDiggity (mod-scenario-pack)
Re: QoL: Set filters in wagons with holding item and dragging
Do it right? Automate trains? Well don’t misunderstand me, but adding such game mechanics (add a feature, that is rarely used and could be achieved with two clicks and a bit drawing) to prevent the player from mistakes, I don’t know if that’s the “right way”, the right way for me is to setup things correctly and if I have made a mistake i try to change it so, that i could not repeat that.
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- BlueTemplar
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Re: QoL: Set filters in wagons with holding item and dragging
My trains *are* automated.
But I'm using the new "commandeer a train" feature a lot, and sometimes I end up at a mismatched station...
Actually, filter inserters would totally work on unload too, and I can afford the extra expense - not sure why I thought that they wouldn't work on unload ?
Still, this would be a "nice to have, low priority" feature, both in wagons and in main inventory...
But I'm using the new "commandeer a train" feature a lot, and sometimes I end up at a mismatched station...
Actually, filter inserters would totally work on unload too, and I can afford the extra expense - not sure why I thought that they wouldn't work on unload ?
Still, this would be a "nice to have, low priority" feature, both in wagons and in main inventory...
BobDiggity (mod-scenario-pack)
Re: QoL: Set filters in wagons with holding item and dragging
This is something that I wanted to add back when adding the "copy paste filter" feature but the technical limitations of the GUI system make it incredibly hard.
The basic issue is: widgets do not support dragging starting on one widget and then dragging over others. It treats everything outside of the widget the mouse started on as "invalid, ignore it".
The basic issue is: widgets do not support dragging starting on one widget and then dragging over others. It treats everything outside of the widget the mouse started on as "invalid, ignore it".
If you want to get ahold of me I'm almost always on Discord.
Re: QoL: Set filters in wagons with holding item and dragging
Even a small button saying "set filters to currently occupied" would be swell to be honest, until the GUI can handle such "advanced" operations.
- 5thHorseman
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Re: QoL: Set filters in wagons with holding item and dragging
Maybe some outside-the-box thinking, right click "picks up" the request and then you can right click another box (or the same box) to "place" it there.
Then middle-click could be for deleting it, like filter slots already do.
This would go well with a suggestion I just made:
Right-Click again to undo clearing a Logistic Slot
Then middle-click could be for deleting it, like filter slots already do.
This would go well with a suggestion I just made:
Right-Click again to undo clearing a Logistic Slot
Allow filters to be click-and-drag in trains and spidertrons
TL;DR
I allow players to shift+left click and drag a filter around a filterable container to match the rest of the game and to reduce the number of clicks.What ?
Just like in the rest of the game allow us to drag a Shift+Rclick , Shift+Lclick throught he boxes of a filtered storage chestI've recorded a short video to demonstrate.
https://www.dropbox.com/s/8jb8036w5luiw ... .mkv?dl=0
Why ?
I think this is needed for the following reasons.- It makes sense. so much of factorio is seamlessly intuitive
- It makes life just a little bit easier and reduces the number of clicks needed to achieve the same thing
- It is nice to organize spidertrons and other filtered storage to know if it's got the expected delivery from the robots
- It would allow for "safer" use of trains with just a few clicks. normally it's not worth it to click 40 times but a click drag may be to prevent this:
- ickputzdirwech
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Re: Allow filters to be click-and-drag in trains and spidertrons
Hey, this is the same suggestion as 51221.
Mods: Shortcuts for 1.1, ick's Sea Block, ick's vanilla tweaks
Tools: Atom language pack
Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write
Tools: Atom language pack
Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write
Re: Drag to select multiple storage filters
[Koub] Nice catch, thanks. Merged into older thread with same suggestion.
Koub - Please consider English is not my native language.
Drag filtered slots on wagons/vehicles.
As it stands, you have to click them one by one to fill out several inventory slots.
Re: Drag filtered slots on wagons/vehicles.
So what do you await, if you drag them? I can guess, but I don’t want to.
Please look into the suggestion template to see about what to know from a suggestion. viewtopic.php?f=6&t=47316
Have also a look into the two pages of suggestions around wagon slots, if there is a similar one.
search.php?keywords=Wagon+slot*+filter& ... mit=Search
Please look into the suggestion template to see about what to know from a suggestion. viewtopic.php?f=6&t=47316
Have also a look into the two pages of suggestions around wagon slots, if there is a similar one.
search.php?keywords=Wagon+slot*+filter& ... mit=Search
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- ickputzdirwech
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Re: Drag to select multiple storage filters
[ick] Merged seven (!) topics about drag copying inventory filters.
Mods: Shortcuts for 1.1, ick's Sea Block, ick's vanilla tweaks
Tools: Atom language pack
Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write
Tools: Atom language pack
Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write
Allow drag-paste in inventories
TL;DR
Make dragging over inventory cells with ctrl-RMB fill the filtersWhat ?
Make dragging over inventory cells while holding Shift+LMB or holding item with MMB click the cells you are dragging overWhy ?
Clicking each cell in a wagon to filter it out is hard.Clicking each cell in 10 wagons in very hard. (for different items)
Clicking each cell in 100 wagons in outright impossible. (for modded items)
Mods
https://mods.factorio.com/mod/PickerFilterFillRe: Train wagons carrying one item button
[Koub] Merged several topics with the same suggestion.
Koub - Please consider English is not my native language.
Re: Paste filter into multiple cells
Can't wait to see you in FFF!
Played Freight Forwarding recently, and it almost requires to have 2 different items per each wagon (empty and filled containers), and adding filters for an item you don't currently have is extremely painful. I recently filled 100 spaces on a cargo ship, and it hurt me.