[kovarex] [0.17.50] Crash during save after removed rails (talung's map)

This subforum contains all the issues which we already resolved.
Post Reply
User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 2250
Joined: Thu Dec 14, 2017 6:56 pm
Contact:

[kovarex] [0.17.50] Crash during save after removed rails (talung's map)

Post by boskid »

Bug Report Revive (Ref 72006)

Steps to reproduce:
1/ Download "Experimental 17-3.zip"
Experimental 17-3.zip
(44.3 MiB) Downloaded 102 times
2/ Sync mods (i found only LTN +opteralib are required.. without them trains would stop)
3/ Open this save
4/ Wait 5s (time required for construction bots to remove some rails and go back into roboports)
5/ Try to save
6/ Crash

Add couple of seconds in step 4 for extra effects different crashes
crash RailBlock-checkConsistency line 314, +0s in step 4
crash TrainManager-checkConsistency line 981, +10s in step 4
crash RailSignalBase-checkConsistency line 359, -2s in step 4
crash TrainManager-checkConsistency line 984, earliest tick found using editor single tick
---
more deterministic reproduction:
1/ Download "Experimental 17-4.zip"
Experimental 17-4.zip
(43.57 MiB) Downloaded 104 times
2/ Sync mods
3/ Open save
4/ In editor -> time, press "Tick once"
5/ Try to save
6/ Crash
log

4/ Tick custom -> 300
log

kovarex
Factorio Staff
Factorio Staff
Posts: 8078
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [kovarex] [0.17.50] Crash during save after removed rails (talung's map)

Post by kovarex »

Thanks for the prepared report, I was able to use it to discover the problem.

Fixed for the next release.

Post Reply

Return to “Resolved Problems and Bugs”