[0.17.47] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0) was not true
[0.17.47] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0) was not true
when I tried to open my save file, the crash occur.
RailSignalBase.cpp:339: this->reservedFor.isZero() == (this->reservedForCount == 0) was not true
vanilla multi-played save file
it was worked in 0.17.41, but not work in 0.17.42
RailSignalBase.cpp:339: this->reservedFor.isZero() == (this->reservedForCount == 0) was not true
vanilla multi-played save file
it was worked in 0.17.41, but not work in 0.17.42
- Attachments
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- 190519_v17_2661.zip
- (38.33 MiB) Downloaded 128 times
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- factorio-dump-previous.dmp
- (678.34 KiB) Downloaded 113 times
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- factorio-previous.log
- (7.99 KiB) Downloaded 141 times
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- Long Handed Inserter
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Re: [0.17.47] RailSignalBase crash
Reposting from topic marked as duplicate:
I have the same problem:
Error RailSignalBase.cpp:339: this->reservedFor.isZero() == (this->reservedForCount == 0) was not true
Tried loading from previous autosave - same issue.
In this archive you can find log, memory dump and a save that fails to load:
https://file.io/isFDCT
This is a single player game carried over since 0.15.0. No mods/cheats were ever used in that game.
I have the same problem:
Error RailSignalBase.cpp:339: this->reservedFor.isZero() == (this->reservedForCount == 0) was not true
Tried loading from previous autosave - same issue.
In this archive you can find log, memory dump and a save that fails to load:
https://file.io/isFDCT
This is a single player game carried over since 0.15.0. No mods/cheats were ever used in that game.
[0.17.47] Map::checkConsistency: this->reservedFor.isZero() == (this->reservedForCount == 0) was not true
Since the lastest update 0.17.46 my last saved files doesnt load. It jz says error and game crashes. Please help me. Thank you
- Attachments
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- factorio-current.log
- (7.08 KiB) Downloaded 127 times
Re: [0.17.47] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0) was not true
Another instance.
As I version my maps (unique save on every play session) I see this issue in versions 144 and 143 of may map, but not version 142
Forum is refusing map upload so here a google drive links,
Crashing Map (ver 143) saved using factorio version 0.17.43-3
https://drive.google.com/open?id=17vDgu ... Z-hraFydyW
Map that doesn't crash (ver 142) saved under factorio version 0.17.42-4
https://drive.google.com/file/d/1pcEHZx ... j3h1e/view
As I version my maps (unique save on every play session) I see this issue in versions 144 and 143 of may map, but not version 142
Forum is refusing map upload so here a google drive links,
Crashing Map (ver 143) saved using factorio version 0.17.43-3
https://drive.google.com/open?id=17vDgu ... Z-hraFydyW
Map that doesn't crash (ver 142) saved under factorio version 0.17.42-4
https://drive.google.com/file/d/1pcEHZx ... j3h1e/view
- Attachments
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- factorio-144.log
- Crash loading version 144
- (7.16 KiB) Downloaded 120 times
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- factorio-143.log
- Crash loading version 143
- (16.49 KiB) Downloaded 116 times
Re: [0.17.47] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0) was not true
stuff
(hunting for posts that are under wrong bug reports 
Re: [0.17.47] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0) was not true
Thanks for the report, it should be fixed for the next release.
Re: [0.17.47] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0) was not true
Confirmed, the Problem is fixed in 17.48